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path: root/Reusable Scenes/1/grappleables.tscn
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[gd_scene load_steps=7 format=3 uid="uid://b3ev1xafiwmib"]

[ext_resource type="Script" uid="uid://c8n5trpan30g0" path="res://Scripts/Level Specific/Grappleable.gd" id="1_3f7s8"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_pytih"]
size = Vector2(50, 50)

[sub_resource type="Gradient" id="Gradient_3f7s8"]
offsets = PackedFloat32Array(1)
colors = PackedColorArray(0.4564, 0.697331, 1, 1)

[sub_resource type="GradientTexture1D" id="GradientTexture1D_v4k01"]
gradient = SubResource("Gradient_3f7s8")
width = 50

[sub_resource type="Gradient" id="Gradient_adc2f"]
offsets = PackedFloat32Array(0)
colors = PackedColorArray(0.48, 0.33024, 0.1056, 1)

[sub_resource type="GradientTexture1D" id="GradientTexture1D_mpo1i"]
gradient = SubResource("Gradient_adc2f")
width = 50

[node name="Grappleables" type="StaticBody2D" node_paths=PackedStringArray("highlighter")]
z_index = 1024
collision_layer = 8
collision_mask = 8
script = ExtResource("1_3f7s8")
highlighter = NodePath("Sprite2D2")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_pytih")

[node name="Sprite2D2" type="Sprite2D" parent="."]
visible = false
scale = Vector2(1.13976, 56.9881)
texture = SubResource("GradientTexture1D_v4k01")

[node name="Sprite2D" type="Sprite2D" parent="."]
scale = Vector2(1, 50)
texture = SubResource("GradientTexture1D_mpo1i")