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-rw-r--r--Scripts/GameLoop.gd11
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diff --git a/Scripts/GameLoop.gd b/Scripts/GameLoop.gd
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+extends Node
+class_name GameLoop
+
+@export var turns : int
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ GlobalVariables.gameloop = self
+
+func _process(_delta):
+ pass