summaryrefslogtreecommitdiff
path: root/scripts/number_system/NumberNode.gd
diff options
context:
space:
mode:
Diffstat (limited to 'scripts/number_system/NumberNode.gd')
-rw-r--r--scripts/number_system/NumberNode.gd32
1 files changed, 32 insertions, 0 deletions
diff --git a/scripts/number_system/NumberNode.gd b/scripts/number_system/NumberNode.gd
new file mode 100644
index 0000000..d53cc6e
--- /dev/null
+++ b/scripts/number_system/NumberNode.gd
@@ -0,0 +1,32 @@
+extends Node
+class_name NumberNode
+
+@export_group("Toggles")
+## Scan for mouse events by the player, used for Player's NumberNode to snap to
+## other NumberNodes. Disable if AI or Player.
+@export var do_scan_as_target : bool
+@export_group("Values")
+@export var value : int
+@export var modifier_value : float
+enum Operations {
+ NONE,
+ ADDITION,
+ SUBTRACTION,
+ MULTIPLICATION,
+ DIVISION,
+}
+@export var modifier_operation : Operations
+@export_group("Visuals")
+@export var sprite : Sprite2D
+@export var label : Label
+@export var color : Color
+
+func _ready():
+ update_visuals()
+
+func _process(_delta):
+ pass
+
+## Update label, size, color
+func update_visuals():
+ pass