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path: root/Scripts/NumberArea.gd
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extends Area2D

var parent : NumberNode

func _ready():
	parent = $".."

func _on_mouse_entered():
	if !parent.do_scanning:
		return

	if GlobalVariables.is_snapping && GlobalVariables.player.legal && GlobalVariables.gameloop.current_turns < GlobalVariables.gameloop.turns:
		GlobalVariables.player.target = parent

func _on_mouse_exited():
	if !parent.do_scanning:
		return

	if GlobalVariables.is_snapping:
		GlobalVariables.player.target = null