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[gd_scene load_steps=6 format=3 uid="uid://rd1m2fu22g1s"]
[ext_resource type="PackedScene" uid="uid://ccvoi0qmvlxmj" path="res://Reusable Scenes/number_node.tscn" id="1_j877y"]
[ext_resource type="Script" path="res://Scripts/Generator.gd" id="1_uaslf"]
[ext_resource type="Script" path="res://Scripts/Player.gd" id="3_j3fp5"]
[ext_resource type="Script" path="res://Scripts/GameLoop.gd" id="3_u7xnc"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ludyn"]
size = Vector2(38, 38)
[node name="MainNode2D" type="Node2D"]
[node name="Generator" type="Node" parent="."]
script = ExtResource("1_uaslf")
numbernode = ExtResource("1_j877y")
min_nodes = 100
max_nodes = 100
[node name="GameLoop" type="Node" parent="."]
script = ExtResource("3_u7xnc")
[node name="Player" parent="." instance=ExtResource("1_j877y")]
z_index = 4096
position = Vector2(63, 658)
do_scanning = false
color = Color(0, 0.329412, 0, 1)
[node name="Player" type="Node" parent="Player" node_paths=PackedStringArray("line")]
script = ExtResource("3_j3fp5")
max_distance = 300.0
line = NodePath("../Line2D")
[node name="Line2D" type="Line2D" parent="Player"]
z_index = -1
points = PackedVector2Array(0, 0, 0, 0)
width = 20.0
default_color = Color(0, 0, 0, 1)
begin_cap_mode = 2
end_cap_mode = 2
[node name="PlayerArea2D" type="Area2D" parent="Player"]
collision_layer = 2
collision_mask = 2
collision_priority = 9999.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player/PlayerArea2D"]
shape = SubResource("RectangleShape2D_ludyn")
[connection signal="input_event" from="Player/PlayerArea2D" to="Player/Player" method="_on_player_area_2d_input_event"]
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