From 8eff962cab608341a6f2fedc640a0e32d96f26e2 Mon Sep 17 00:00:00 2001 From: altaf-creator Date: Sun, 9 Nov 2025 11:15:19 +0800 Subject: pain --- .../protobufjs/dist/minimal/protobuf.js | 2736 ++++++++++++++++++++ 1 file changed, 2736 insertions(+) create mode 100644 frontend-old/node_modules/protobufjs/dist/minimal/protobuf.js (limited to 'frontend-old/node_modules/protobufjs/dist/minimal/protobuf.js') diff --git a/frontend-old/node_modules/protobufjs/dist/minimal/protobuf.js b/frontend-old/node_modules/protobufjs/dist/minimal/protobuf.js new file mode 100644 index 0000000..51483a6 --- /dev/null +++ b/frontend-old/node_modules/protobufjs/dist/minimal/protobuf.js @@ -0,0 +1,2736 @@ +/*! + * protobuf.js v7.5.4 (c) 2016, daniel wirtz + * compiled fri, 15 aug 2025 23:28:54 utc + * licensed under the bsd-3-clause license + * see: https://github.com/dcodeio/protobuf.js for details + */ +(function(undefined){"use strict";(function prelude(modules, cache, entries) { + + // This is the prelude used to bundle protobuf.js for the browser. Wraps up the CommonJS + // sources through a conflict-free require shim and is again wrapped within an iife that + // provides a minification-friendly `undefined` var plus a global "use strict" directive + // so that minification can remove the directives of each module. + + function $require(name) { + var $module = cache[name]; + if (!$module) + modules[name][0].call($module = cache[name] = { exports: {} }, $require, $module, $module.exports); + return $module.exports; + } + + var protobuf = $require(entries[0]); + + // Expose globally + protobuf.util.global.protobuf = protobuf; + + // Be nice to AMD + if (typeof define === "function" && define.amd) + define(["long"], function(Long) { + if (Long && Long.isLong) { + protobuf.util.Long = Long; + protobuf.configure(); + } + return protobuf; + }); + + // Be nice to CommonJS + if (typeof module === "object" && module && module.exports) + module.exports = protobuf; + +})/* end of prelude */({1:[function(require,module,exports){ +"use strict"; +module.exports = asPromise; + +/** + * Callback as used by {@link util.asPromise}. + * @typedef asPromiseCallback + * @type {function} + * @param {Error|null} error Error, if any + * @param {...*} params Additional arguments + * @returns {undefined} + */ + +/** + * Returns a promise from a node-style callback function. + * @memberof util + * @param {asPromiseCallback} fn Function to call + * @param {*} ctx Function context + * @param {...*} params Function arguments + * @returns {Promise<*>} Promisified function + */ +function asPromise(fn, ctx/*, varargs */) { + var params = new Array(arguments.length - 1), + offset = 0, + index = 2, + pending = true; + while (index < arguments.length) + params[offset++] = arguments[index++]; + return new Promise(function executor(resolve, reject) { + params[offset] = function callback(err/*, varargs */) { + if (pending) { + pending = false; + if (err) + reject(err); + else { + var params = new Array(arguments.length - 1), + offset = 0; + while (offset < params.length) + params[offset++] = arguments[offset]; + resolve.apply(null, params); + } + } + }; + try { + fn.apply(ctx || null, params); + } catch (err) { + if (pending) { + pending = false; + reject(err); + } + } + }); +} + +},{}],2:[function(require,module,exports){ +"use strict"; + +/** + * A minimal base64 implementation for number arrays. + * @memberof util + * @namespace + */ +var base64 = exports; + +/** + * Calculates the byte length of a base64 encoded string. + * @param {string} string Base64 encoded string + * @returns {number} Byte length + */ +base64.length = function length(string) { + var p = string.length; + if (!p) + return 0; + var n = 0; + while (--p % 4 > 1 && string.charAt(p) === "=") + ++n; + return Math.ceil(string.length * 3) / 4 - n; +}; + +// Base64 encoding table +var b64 = new Array(64); + +// Base64 decoding table +var s64 = new Array(123); + +// 65..90, 97..122, 48..57, 43, 47 +for (var i = 0; i < 64;) + s64[b64[i] = i < 26 ? i + 65 : i < 52 ? i + 71 : i < 62 ? i - 4 : i - 59 | 43] = i++; + +/** + * Encodes a buffer to a base64 encoded string. + * @param {Uint8Array} buffer Source buffer + * @param {number} start Source start + * @param {number} end Source end + * @returns {string} Base64 encoded string + */ +base64.encode = function encode(buffer, start, end) { + var parts = null, + chunk = []; + var i = 0, // output index + j = 0, // goto index + t; // temporary + while (start < end) { + var b = buffer[start++]; + switch (j) { + case 0: + chunk[i++] = b64[b >> 2]; + t = (b & 3) << 4; + j = 1; + break; + case 1: + chunk[i++] = b64[t | b >> 4]; + t = (b & 15) << 2; + j = 2; + break; + case 2: + chunk[i++] = b64[t | b >> 6]; + chunk[i++] = b64[b & 63]; + j = 0; + break; + } + if (i > 8191) { + (parts || (parts = [])).push(String.fromCharCode.apply(String, chunk)); + i = 0; + } + } + if (j) { + chunk[i++] = b64[t]; + chunk[i++] = 61; + if (j === 1) + chunk[i++] = 61; + } + if (parts) { + if (i) + parts.push(String.fromCharCode.apply(String, chunk.slice(0, i))); + return parts.join(""); + } + return String.fromCharCode.apply(String, chunk.slice(0, i)); +}; + +var invalidEncoding = "invalid encoding"; + +/** + * Decodes a base64 encoded string to a buffer. + * @param {string} string Source string + * @param {Uint8Array} buffer Destination buffer + * @param {number} offset Destination offset + * @returns {number} Number of bytes written + * @throws {Error} If encoding is invalid + */ +base64.decode = function decode(string, buffer, offset) { + var start = offset; + var j = 0, // goto index + t; // temporary + for (var i = 0; i < string.length;) { + var c = string.charCodeAt(i++); + if (c === 61 && j > 1) + break; + if ((c = s64[c]) === undefined) + throw Error(invalidEncoding); + switch (j) { + case 0: + t = c; + j = 1; + break; + case 1: + buffer[offset++] = t << 2 | (c & 48) >> 4; + t = c; + j = 2; + break; + case 2: + buffer[offset++] = (t & 15) << 4 | (c & 60) >> 2; + t = c; + j = 3; + break; + case 3: + buffer[offset++] = (t & 3) << 6 | c; + j = 0; + break; + } + } + if (j === 1) + throw Error(invalidEncoding); + return offset - start; +}; + +/** + * Tests if the specified string appears to be base64 encoded. + * @param {string} string String to test + * @returns {boolean} `true` if probably base64 encoded, otherwise false + */ +base64.test = function test(string) { + return /^(?:[A-Za-z0-9+/]{4})*(?:[A-Za-z0-9+/]{2}==|[A-Za-z0-9+/]{3}=)?$/.test(string); +}; + +},{}],3:[function(require,module,exports){ +"use strict"; +module.exports = EventEmitter; + +/** + * Constructs a new event emitter instance. + * @classdesc A minimal event emitter. + * @memberof util + * @constructor + */ +function EventEmitter() { + + /** + * Registered listeners. + * @type {Object.} + * @private + */ + this._listeners = {}; +} + +/** + * Registers an event listener. + * @param {string} evt Event name + * @param {function} fn Listener + * @param {*} [ctx] Listener context + * @returns {util.EventEmitter} `this` + */ +EventEmitter.prototype.on = function on(evt, fn, ctx) { + (this._listeners[evt] || (this._listeners[evt] = [])).push({ + fn : fn, + ctx : ctx || this + }); + return this; +}; + +/** + * Removes an event listener or any matching listeners if arguments are omitted. + * @param {string} [evt] Event name. Removes all listeners if omitted. + * @param {function} [fn] Listener to remove. Removes all listeners of `evt` if omitted. + * @returns {util.EventEmitter} `this` + */ +EventEmitter.prototype.off = function off(evt, fn) { + if (evt === undefined) + this._listeners = {}; + else { + if (fn === undefined) + this._listeners[evt] = []; + else { + var listeners = this._listeners[evt]; + for (var i = 0; i < listeners.length;) + if (listeners[i].fn === fn) + listeners.splice(i, 1); + else + ++i; + } + } + return this; +}; + +/** + * Emits an event by calling its listeners with the specified arguments. + * @param {string} evt Event name + * @param {...*} args Arguments + * @returns {util.EventEmitter} `this` + */ +EventEmitter.prototype.emit = function emit(evt) { + var listeners = this._listeners[evt]; + if (listeners) { + var args = [], + i = 1; + for (; i < arguments.length;) + args.push(arguments[i++]); + for (i = 0; i < listeners.length;) + listeners[i].fn.apply(listeners[i++].ctx, args); + } + return this; +}; + +},{}],4:[function(require,module,exports){ +"use strict"; + +module.exports = factory(factory); + +/** + * Reads / writes floats / doubles from / to buffers. + * @name util.float + * @namespace + */ + +/** + * Writes a 32 bit float to a buffer using little endian byte order. + * @name util.float.writeFloatLE + * @function + * @param {number} val Value to write + * @param {Uint8Array} buf Target buffer + * @param {number} pos Target buffer offset + * @returns {undefined} + */ + +/** + * Writes a 32 bit float to a buffer using big endian byte order. + * @name util.float.writeFloatBE + * @function + * @param {number} val Value to write + * @param {Uint8Array} buf Target buffer + * @param {number} pos Target buffer offset + * @returns {undefined} + */ + +/** + * Reads a 32 bit float from a buffer using little endian byte order. + * @name util.float.readFloatLE + * @function + * @param {Uint8Array} buf Source buffer + * @param {number} pos Source buffer offset + * @returns {number} Value read + */ + +/** + * Reads a 32 bit float from a buffer using big endian byte order. + * @name util.float.readFloatBE + * @function + * @param {Uint8Array} buf Source buffer + * @param {number} pos Source buffer offset + * @returns {number} Value read + */ + +/** + * Writes a 64 bit double to a buffer using little endian byte order. + * @name util.float.writeDoubleLE + * @function + * @param {number} val Value to write + * @param {Uint8Array} buf Target buffer + * @param {number} pos Target buffer offset + * @returns {undefined} + */ + +/** + * Writes a 64 bit double to a buffer using big endian byte order. + * @name util.float.writeDoubleBE + * @function + * @param {number} val Value to write + * @param {Uint8Array} buf Target buffer + * @param {number} pos Target buffer offset + * @returns {undefined} + */ + +/** + * Reads a 64 bit double from a buffer using little endian byte order. + * @name util.float.readDoubleLE + * @function + * @param {Uint8Array} buf Source buffer + * @param {number} pos Source buffer offset + * @returns {number} Value read + */ + +/** + * Reads a 64 bit double from a buffer using big endian byte order. + * @name util.float.readDoubleBE + * @function + * @param {Uint8Array} buf Source buffer + * @param {number} pos Source buffer offset + * @returns {number} Value read + */ + +// Factory function for the purpose of node-based testing in modified global environments +function factory(exports) { + + // float: typed array + if (typeof Float32Array !== "undefined") (function() { + + var f32 = new Float32Array([ -0 ]), + f8b = new Uint8Array(f32.buffer), + le = f8b[3] === 128; + + function writeFloat_f32_cpy(val, buf, pos) { + f32[0] = val; + buf[pos ] = f8b[0]; + buf[pos + 1] = f8b[1]; + buf[pos + 2] = f8b[2]; + buf[pos + 3] = f8b[3]; + } + + function writeFloat_f32_rev(val, buf, pos) { + f32[0] = val; + buf[pos ] = f8b[3]; + buf[pos + 1] = f8b[2]; + buf[pos + 2] = f8b[1]; + buf[pos + 3] = f8b[0]; + } + + /* istanbul ignore next */ + exports.writeFloatLE = le ? writeFloat_f32_cpy : writeFloat_f32_rev; + /* istanbul ignore next */ + exports.writeFloatBE = le ? writeFloat_f32_rev : writeFloat_f32_cpy; + + function readFloat_f32_cpy(buf, pos) { + f8b[0] = buf[pos ]; + f8b[1] = buf[pos + 1]; + f8b[2] = buf[pos + 2]; + f8b[3] = buf[pos + 3]; + return f32[0]; + } + + function readFloat_f32_rev(buf, pos) { + f8b[3] = buf[pos ]; + f8b[2] = buf[pos + 1]; + f8b[1] = buf[pos + 2]; + f8b[0] = buf[pos + 3]; + return f32[0]; + } + + /* istanbul ignore next */ + exports.readFloatLE = le ? readFloat_f32_cpy : readFloat_f32_rev; + /* istanbul ignore next */ + exports.readFloatBE = le ? readFloat_f32_rev : readFloat_f32_cpy; + + // float: ieee754 + })(); else (function() { + + function writeFloat_ieee754(writeUint, val, buf, pos) { + var sign = val < 0 ? 1 : 0; + if (sign) + val = -val; + if (val === 0) + writeUint(1 / val > 0 ? /* positive */ 0 : /* negative 0 */ 2147483648, buf, pos); + else if (isNaN(val)) + writeUint(2143289344, buf, pos); + else if (val > 3.4028234663852886e+38) // +-Infinity + writeUint((sign << 31 | 2139095040) >>> 0, buf, pos); + else if (val < 1.1754943508222875e-38) // denormal + writeUint((sign << 31 | Math.round(val / 1.401298464324817e-45)) >>> 0, buf, pos); + else { + var exponent = Math.floor(Math.log(val) / Math.LN2), + mantissa = Math.round(val * Math.pow(2, -exponent) * 8388608) & 8388607; + writeUint((sign << 31 | exponent + 127 << 23 | mantissa) >>> 0, buf, pos); + } + } + + exports.writeFloatLE = writeFloat_ieee754.bind(null, writeUintLE); + exports.writeFloatBE = writeFloat_ieee754.bind(null, writeUintBE); + + function readFloat_ieee754(readUint, buf, pos) { + var uint = readUint(buf, pos), + sign = (uint >> 31) * 2 + 1, + exponent = uint >>> 23 & 255, + mantissa = uint & 8388607; + return exponent === 255 + ? mantissa + ? NaN + : sign * Infinity + : exponent === 0 // denormal + ? sign * 1.401298464324817e-45 * mantissa + : sign * Math.pow(2, exponent - 150) * (mantissa + 8388608); + } + + exports.readFloatLE = readFloat_ieee754.bind(null, readUintLE); + exports.readFloatBE = readFloat_ieee754.bind(null, readUintBE); + + })(); + + // double: typed array + if (typeof Float64Array !== "undefined") (function() { + + var f64 = new Float64Array([-0]), + f8b = new Uint8Array(f64.buffer), + le = f8b[7] === 128; + + function writeDouble_f64_cpy(val, buf, pos) { + f64[0] = val; + buf[pos ] = f8b[0]; + buf[pos + 1] = f8b[1]; + buf[pos + 2] = f8b[2]; + buf[pos + 3] = f8b[3]; + buf[pos + 4] = f8b[4]; + buf[pos + 5] = f8b[5]; + buf[pos + 6] = f8b[6]; + buf[pos + 7] = f8b[7]; + } + + function writeDouble_f64_rev(val, buf, pos) { + f64[0] = val; + buf[pos ] = f8b[7]; + buf[pos + 1] = f8b[6]; + buf[pos + 2] = f8b[5]; + buf[pos + 3] = f8b[4]; + buf[pos + 4] = f8b[3]; + buf[pos + 5] = f8b[2]; + buf[pos + 6] = f8b[1]; + buf[pos + 7] = f8b[0]; + } + + /* istanbul ignore next */ + exports.writeDoubleLE = le ? writeDouble_f64_cpy : writeDouble_f64_rev; + /* istanbul ignore next */ + exports.writeDoubleBE = le ? writeDouble_f64_rev : writeDouble_f64_cpy; + + function readDouble_f64_cpy(buf, pos) { + f8b[0] = buf[pos ]; + f8b[1] = buf[pos + 1]; + f8b[2] = buf[pos + 2]; + f8b[3] = buf[pos + 3]; + f8b[4] = buf[pos + 4]; + f8b[5] = buf[pos + 5]; + f8b[6] = buf[pos + 6]; + f8b[7] = buf[pos + 7]; + return f64[0]; + } + + function readDouble_f64_rev(buf, pos) { + f8b[7] = buf[pos ]; + f8b[6] = buf[pos + 1]; + f8b[5] = buf[pos + 2]; + f8b[4] = buf[pos + 3]; + f8b[3] = buf[pos + 4]; + f8b[2] = buf[pos + 5]; + f8b[1] = buf[pos + 6]; + f8b[0] = buf[pos + 7]; + return f64[0]; + } + + /* istanbul ignore next */ + exports.readDoubleLE = le ? readDouble_f64_cpy : readDouble_f64_rev; + /* istanbul ignore next */ + exports.readDoubleBE = le ? readDouble_f64_rev : readDouble_f64_cpy; + + // double: ieee754 + })(); else (function() { + + function writeDouble_ieee754(writeUint, off0, off1, val, buf, pos) { + var sign = val < 0 ? 1 : 0; + if (sign) + val = -val; + if (val === 0) { + writeUint(0, buf, pos + off0); + writeUint(1 / val > 0 ? /* positive */ 0 : /* negative 0 */ 2147483648, buf, pos + off1); + } else if (isNaN(val)) { + writeUint(0, buf, pos + off0); + writeUint(2146959360, buf, pos + off1); + } else if (val > 1.7976931348623157e+308) { // +-Infinity + writeUint(0, buf, pos + off0); + writeUint((sign << 31 | 2146435072) >>> 0, buf, pos + off1); + } else { + var mantissa; + if (val < 2.2250738585072014e-308) { // denormal + mantissa = val / 5e-324; + writeUint(mantissa >>> 0, buf, pos + off0); + writeUint((sign << 31 | mantissa / 4294967296) >>> 0, buf, pos + off1); + } else { + var exponent = Math.floor(Math.log(val) / Math.LN2); + if (exponent === 1024) + exponent = 1023; + mantissa = val * Math.pow(2, -exponent); + writeUint(mantissa * 4503599627370496 >>> 0, buf, pos + off0); + writeUint((sign << 31 | exponent + 1023 << 20 | mantissa * 1048576 & 1048575) >>> 0, buf, pos + off1); + } + } + } + + exports.writeDoubleLE = writeDouble_ieee754.bind(null, writeUintLE, 0, 4); + exports.writeDoubleBE = writeDouble_ieee754.bind(null, writeUintBE, 4, 0); + + function readDouble_ieee754(readUint, off0, off1, buf, pos) { + var lo = readUint(buf, pos + off0), + hi = readUint(buf, pos + off1); + var sign = (hi >> 31) * 2 + 1, + exponent = hi >>> 20 & 2047, + mantissa = 4294967296 * (hi & 1048575) + lo; + return exponent === 2047 + ? mantissa + ? NaN + : sign * Infinity + : exponent === 0 // denormal + ? sign * 5e-324 * mantissa + : sign * Math.pow(2, exponent - 1075) * (mantissa + 4503599627370496); + } + + exports.readDoubleLE = readDouble_ieee754.bind(null, readUintLE, 0, 4); + exports.readDoubleBE = readDouble_ieee754.bind(null, readUintBE, 4, 0); + + })(); + + return exports; +} + +// uint helpers + +function writeUintLE(val, buf, pos) { + buf[pos ] = val & 255; + buf[pos + 1] = val >>> 8 & 255; + buf[pos + 2] = val >>> 16 & 255; + buf[pos + 3] = val >>> 24; +} + +function writeUintBE(val, buf, pos) { + buf[pos ] = val >>> 24; + buf[pos + 1] = val >>> 16 & 255; + buf[pos + 2] = val >>> 8 & 255; + buf[pos + 3] = val & 255; +} + +function readUintLE(buf, pos) { + return (buf[pos ] + | buf[pos + 1] << 8 + | buf[pos + 2] << 16 + | buf[pos + 3] << 24) >>> 0; +} + +function readUintBE(buf, pos) { + return (buf[pos ] << 24 + | buf[pos + 1] << 16 + | buf[pos + 2] << 8 + | buf[pos + 3]) >>> 0; +} + +},{}],5:[function(require,module,exports){ +"use strict"; +module.exports = inquire; + +/** + * Requires a module only if available. + * @memberof util + * @param {string} moduleName Module to require + * @returns {?Object} Required module if available and not empty, otherwise `null` + */ +function inquire(moduleName) { + try { + var mod = eval("quire".replace(/^/,"re"))(moduleName); // eslint-disable-line no-eval + if (mod && (mod.length || Object.keys(mod).length)) + return mod; + } catch (e) {} // eslint-disable-line no-empty + return null; +} + +},{}],6:[function(require,module,exports){ +"use strict"; +module.exports = pool; + +/** + * An allocator as used by {@link util.pool}. + * @typedef PoolAllocator + * @type {function} + * @param {number} size Buffer size + * @returns {Uint8Array} Buffer + */ + +/** + * A slicer as used by {@link util.pool}. + * @typedef PoolSlicer + * @type {function} + * @param {number} start Start offset + * @param {number} end End offset + * @returns {Uint8Array} Buffer slice + * @this {Uint8Array} + */ + +/** + * A general purpose buffer pool. + * @memberof util + * @function + * @param {PoolAllocator} alloc Allocator + * @param {PoolSlicer} slice Slicer + * @param {number} [size=8192] Slab size + * @returns {PoolAllocator} Pooled allocator + */ +function pool(alloc, slice, size) { + var SIZE = size || 8192; + var MAX = SIZE >>> 1; + var slab = null; + var offset = SIZE; + return function pool_alloc(size) { + if (size < 1 || size > MAX) + return alloc(size); + if (offset + size > SIZE) { + slab = alloc(SIZE); + offset = 0; + } + var buf = slice.call(slab, offset, offset += size); + if (offset & 7) // align to 32 bit + offset = (offset | 7) + 1; + return buf; + }; +} + +},{}],7:[function(require,module,exports){ +"use strict"; + +/** + * A minimal UTF8 implementation for number arrays. + * @memberof util + * @namespace + */ +var utf8 = exports; + +/** + * Calculates the UTF8 byte length of a string. + * @param {string} string String + * @returns {number} Byte length + */ +utf8.length = function utf8_length(string) { + var len = 0, + c = 0; + for (var i = 0; i < string.length; ++i) { + c = string.charCodeAt(i); + if (c < 128) + len += 1; + else if (c < 2048) + len += 2; + else if ((c & 0xFC00) === 0xD800 && (string.charCodeAt(i + 1) & 0xFC00) === 0xDC00) { + ++i; + len += 4; + } else + len += 3; + } + return len; +}; + +/** + * Reads UTF8 bytes as a string. + * @param {Uint8Array} buffer Source buffer + * @param {number} start Source start + * @param {number} end Source end + * @returns {string} String read + */ +utf8.read = function utf8_read(buffer, start, end) { + var len = end - start; + if (len < 1) + return ""; + var parts = null, + chunk = [], + i = 0, // char offset + t; // temporary + while (start < end) { + t = buffer[start++]; + if (t < 128) + chunk[i++] = t; + else if (t > 191 && t < 224) + chunk[i++] = (t & 31) << 6 | buffer[start++] & 63; + else if (t > 239 && t < 365) { + t = ((t & 7) << 18 | (buffer[start++] & 63) << 12 | (buffer[start++] & 63) << 6 | buffer[start++] & 63) - 0x10000; + chunk[i++] = 0xD800 + (t >> 10); + chunk[i++] = 0xDC00 + (t & 1023); + } else + chunk[i++] = (t & 15) << 12 | (buffer[start++] & 63) << 6 | buffer[start++] & 63; + if (i > 8191) { + (parts || (parts = [])).push(String.fromCharCode.apply(String, chunk)); + i = 0; + } + } + if (parts) { + if (i) + parts.push(String.fromCharCode.apply(String, chunk.slice(0, i))); + return parts.join(""); + } + return String.fromCharCode.apply(String, chunk.slice(0, i)); +}; + +/** + * Writes a string as UTF8 bytes. + * @param {string} string Source string + * @param {Uint8Array} buffer Destination buffer + * @param {number} offset Destination offset + * @returns {number} Bytes written + */ +utf8.write = function utf8_write(string, buffer, offset) { + var start = offset, + c1, // character 1 + c2; // character 2 + for (var i = 0; i < string.length; ++i) { + c1 = string.charCodeAt(i); + if (c1 < 128) { + buffer[offset++] = c1; + } else if (c1 < 2048) { + buffer[offset++] = c1 >> 6 | 192; + buffer[offset++] = c1 & 63 | 128; + } else if ((c1 & 0xFC00) === 0xD800 && ((c2 = string.charCodeAt(i + 1)) & 0xFC00) === 0xDC00) { + c1 = 0x10000 + ((c1 & 0x03FF) << 10) + (c2 & 0x03FF); + ++i; + buffer[offset++] = c1 >> 18 | 240; + buffer[offset++] = c1 >> 12 & 63 | 128; + buffer[offset++] = c1 >> 6 & 63 | 128; + buffer[offset++] = c1 & 63 | 128; + } else { + buffer[offset++] = c1 >> 12 | 224; + buffer[offset++] = c1 >> 6 & 63 | 128; + buffer[offset++] = c1 & 63 | 128; + } + } + return offset - start; +}; + +},{}],8:[function(require,module,exports){ +"use strict"; +var protobuf = exports; + +/** + * Build type, one of `"full"`, `"light"` or `"minimal"`. + * @name build + * @type {string} + * @const + */ +protobuf.build = "minimal"; + +// Serialization +protobuf.Writer = require(16); +protobuf.BufferWriter = require(17); +protobuf.Reader = require(9); +protobuf.BufferReader = require(10); + +// Utility +protobuf.util = require(15); +protobuf.rpc = require(12); +protobuf.roots = require(11); +protobuf.configure = configure; + +/* istanbul ignore next */ +/** + * Reconfigures the library according to the environment. + * @returns {undefined} + */ +function configure() { + protobuf.util._configure(); + protobuf.Writer._configure(protobuf.BufferWriter); + protobuf.Reader._configure(protobuf.BufferReader); +} + +// Set up buffer utility according to the environment +configure(); + +},{"10":10,"11":11,"12":12,"15":15,"16":16,"17":17,"9":9}],9:[function(require,module,exports){ +"use strict"; +module.exports = Reader; + +var util = require(15); + +var BufferReader; // cyclic + +var LongBits = util.LongBits, + utf8 = util.utf8; + +/* istanbul ignore next */ +function indexOutOfRange(reader, writeLength) { + return RangeError("index out of range: " + reader.pos + " + " + (writeLength || 1) + " > " + reader.len); +} + +/** + * Constructs a new reader instance using the specified buffer. + * @classdesc Wire format reader using `Uint8Array` if available, otherwise `Array`. + * @constructor + * @param {Uint8Array} buffer Buffer to read from + */ +function Reader(buffer) { + + /** + * Read buffer. + * @type {Uint8Array} + */ + this.buf = buffer; + + /** + * Read buffer position. + * @type {number} + */ + this.pos = 0; + + /** + * Read buffer length. + * @type {number} + */ + this.len = buffer.length; +} + +var create_array = typeof Uint8Array !== "undefined" + ? function create_typed_array(buffer) { + if (buffer instanceof Uint8Array || Array.isArray(buffer)) + return new Reader(buffer); + throw Error("illegal buffer"); + } + /* istanbul ignore next */ + : function create_array(buffer) { + if (Array.isArray(buffer)) + return new Reader(buffer); + throw Error("illegal buffer"); + }; + +var create = function create() { + return util.Buffer + ? function create_buffer_setup(buffer) { + return (Reader.create = function create_buffer(buffer) { + return util.Buffer.isBuffer(buffer) + ? new BufferReader(buffer) + /* istanbul ignore next */ + : create_array(buffer); + })(buffer); + } + /* istanbul ignore next */ + : create_array; +}; + +/** + * Creates a new reader using the specified buffer. + * @function + * @param {Uint8Array|Buffer} buffer Buffer to read from + * @returns {Reader|BufferReader} A {@link BufferReader} if `buffer` is a Buffer, otherwise a {@link Reader} + * @throws {Error} If `buffer` is not a valid buffer + */ +Reader.create = create(); + +Reader.prototype._slice = util.Array.prototype.subarray || /* istanbul ignore next */ util.Array.prototype.slice; + +/** + * Reads a varint as an unsigned 32 bit value. + * @function + * @returns {number} Value read + */ +Reader.prototype.uint32 = (function read_uint32_setup() { + var value = 4294967295; // optimizer type-hint, tends to deopt otherwise (?!) + return function read_uint32() { + value = ( this.buf[this.pos] & 127 ) >>> 0; if (this.buf[this.pos++] < 128) return value; + value = (value | (this.buf[this.pos] & 127) << 7) >>> 0; if (this.buf[this.pos++] < 128) return value; + value = (value | (this.buf[this.pos] & 127) << 14) >>> 0; if (this.buf[this.pos++] < 128) return value; + value = (value | (this.buf[this.pos] & 127) << 21) >>> 0; if (this.buf[this.pos++] < 128) return value; + value = (value | (this.buf[this.pos] & 15) << 28) >>> 0; if (this.buf[this.pos++] < 128) return value; + + /* istanbul ignore if */ + if ((this.pos += 5) > this.len) { + this.pos = this.len; + throw indexOutOfRange(this, 10); + } + return value; + }; +})(); + +/** + * Reads a varint as a signed 32 bit value. + * @returns {number} Value read + */ +Reader.prototype.int32 = function read_int32() { + return this.uint32() | 0; +}; + +/** + * Reads a zig-zag encoded varint as a signed 32 bit value. + * @returns {number} Value read + */ +Reader.prototype.sint32 = function read_sint32() { + var value = this.uint32(); + return value >>> 1 ^ -(value & 1) | 0; +}; + +/* eslint-disable no-invalid-this */ + +function readLongVarint() { + // tends to deopt with local vars for octet etc. + var bits = new LongBits(0, 0); + var i = 0; + if (this.len - this.pos > 4) { // fast route (lo) + for (; i < 4; ++i) { + // 1st..4th + bits.lo = (bits.lo | (this.buf[this.pos] & 127) << i * 7) >>> 0; + if (this.buf[this.pos++] < 128) + return bits; + } + // 5th + bits.lo = (bits.lo | (this.buf[this.pos] & 127) << 28) >>> 0; + bits.hi = (bits.hi | (this.buf[this.pos] & 127) >> 4) >>> 0; + if (this.buf[this.pos++] < 128) + return bits; + i = 0; + } else { + for (; i < 3; ++i) { + /* istanbul ignore if */ + if (this.pos >= this.len) + throw indexOutOfRange(this); + // 1st..3th + bits.lo = (bits.lo | (this.buf[this.pos] & 127) << i * 7) >>> 0; + if (this.buf[this.pos++] < 128) + return bits; + } + // 4th + bits.lo = (bits.lo | (this.buf[this.pos++] & 127) << i * 7) >>> 0; + return bits; + } + if (this.len - this.pos > 4) { // fast route (hi) + for (; i < 5; ++i) { + // 6th..10th + bits.hi = (bits.hi | (this.buf[this.pos] & 127) << i * 7 + 3) >>> 0; + if (this.buf[this.pos++] < 128) + return bits; + } + } else { + for (; i < 5; ++i) { + /* istanbul ignore if */ + if (this.pos >= this.len) + throw indexOutOfRange(this); + // 6th..10th + bits.hi = (bits.hi | (this.buf[this.pos] & 127) << i * 7 + 3) >>> 0; + if (this.buf[this.pos++] < 128) + return bits; + } + } + /* istanbul ignore next */ + throw Error("invalid varint encoding"); +} + +/* eslint-enable no-invalid-this */ + +/** + * Reads a varint as a signed 64 bit value. + * @name Reader#int64 + * @function + * @returns {Long} Value read + */ + +/** + * Reads a varint as an unsigned 64 bit value. + * @name Reader#uint64 + * @function + * @returns {Long} Value read + */ + +/** + * Reads a zig-zag encoded varint as a signed 64 bit value. + * @name Reader#sint64 + * @function + * @returns {Long} Value read + */ + +/** + * Reads a varint as a boolean. + * @returns {boolean} Value read + */ +Reader.prototype.bool = function read_bool() { + return this.uint32() !== 0; +}; + +function readFixed32_end(buf, end) { // note that this uses `end`, not `pos` + return (buf[end - 4] + | buf[end - 3] << 8 + | buf[end - 2] << 16 + | buf[end - 1] << 24) >>> 0; +} + +/** + * Reads fixed 32 bits as an unsigned 32 bit integer. + * @returns {number} Value read + */ +Reader.prototype.fixed32 = function read_fixed32() { + + /* istanbul ignore if */ + if (this.pos + 4 > this.len) + throw indexOutOfRange(this, 4); + + return readFixed32_end(this.buf, this.pos += 4); +}; + +/** + * Reads fixed 32 bits as a signed 32 bit integer. + * @returns {number} Value read + */ +Reader.prototype.sfixed32 = function read_sfixed32() { + + /* istanbul ignore if */ + if (this.pos + 4 > this.len) + throw indexOutOfRange(this, 4); + + return readFixed32_end(this.buf, this.pos += 4) | 0; +}; + +/* eslint-disable no-invalid-this */ + +function readFixed64(/* this: Reader */) { + + /* istanbul ignore if */ + if (this.pos + 8 > this.len) + throw indexOutOfRange(this, 8); + + return new LongBits(readFixed32_end(this.buf, this.pos += 4), readFixed32_end(this.buf, this.pos += 4)); +} + +/* eslint-enable no-invalid-this */ + +/** + * Reads fixed 64 bits. + * @name Reader#fixed64 + * @function + * @returns {Long} Value read + */ + +/** + * Reads zig-zag encoded fixed 64 bits. + * @name Reader#sfixed64 + * @function + * @returns {Long} Value read + */ + +/** + * Reads a float (32 bit) as a number. + * @function + * @returns {number} Value read + */ +Reader.prototype.float = function read_float() { + + /* istanbul ignore if */ + if (this.pos + 4 > this.len) + throw indexOutOfRange(this, 4); + + var value = util.float.readFloatLE(this.buf, this.pos); + this.pos += 4; + return value; +}; + +/** + * Reads a double (64 bit float) as a number. + * @function + * @returns {number} Value read + */ +Reader.prototype.double = function read_double() { + + /* istanbul ignore if */ + if (this.pos + 8 > this.len) + throw indexOutOfRange(this, 4); + + var value = util.float.readDoubleLE(this.buf, this.pos); + this.pos += 8; + return value; +}; + +/** + * Reads a sequence of bytes preceeded by its length as a varint. + * @returns {Uint8Array} Value read + */ +Reader.prototype.bytes = function read_bytes() { + var length = this.uint32(), + start = this.pos, + end = this.pos + length; + + /* istanbul ignore if */ + if (end > this.len) + throw indexOutOfRange(this, length); + + this.pos += length; + if (Array.isArray(this.buf)) // plain array + return this.buf.slice(start, end); + + if (start === end) { // fix for IE 10/Win8 and others' subarray returning array of size 1 + var nativeBuffer = util.Buffer; + return nativeBuffer + ? nativeBuffer.alloc(0) + : new this.buf.constructor(0); + } + return this._slice.call(this.buf, start, end); +}; + +/** + * Reads a string preceeded by its byte length as a varint. + * @returns {string} Value read + */ +Reader.prototype.string = function read_string() { + var bytes = this.bytes(); + return utf8.read(bytes, 0, bytes.length); +}; + +/** + * Skips the specified number of bytes if specified, otherwise skips a varint. + * @param {number} [length] Length if known, otherwise a varint is assumed + * @returns {Reader} `this` + */ +Reader.prototype.skip = function skip(length) { + if (typeof length === "number") { + /* istanbul ignore if */ + if (this.pos + length > this.len) + throw indexOutOfRange(this, length); + this.pos += length; + } else { + do { + /* istanbul ignore if */ + if (this.pos >= this.len) + throw indexOutOfRange(this); + } while (this.buf[this.pos++] & 128); + } + return this; +}; + +/** + * Skips the next element of the specified wire type. + * @param {number} wireType Wire type received + * @returns {Reader} `this` + */ +Reader.prototype.skipType = function(wireType) { + switch (wireType) { + case 0: + this.skip(); + break; + case 1: + this.skip(8); + break; + case 2: + this.skip(this.uint32()); + break; + case 3: + while ((wireType = this.uint32() & 7) !== 4) { + this.skipType(wireType); + } + break; + case 5: + this.skip(4); + break; + + /* istanbul ignore next */ + default: + throw Error("invalid wire type " + wireType + " at offset " + this.pos); + } + return this; +}; + +Reader._configure = function(BufferReader_) { + BufferReader = BufferReader_; + Reader.create = create(); + BufferReader._configure(); + + var fn = util.Long ? "toLong" : /* istanbul ignore next */ "toNumber"; + util.merge(Reader.prototype, { + + int64: function read_int64() { + return readLongVarint.call(this)[fn](false); + }, + + uint64: function read_uint64() { + return readLongVarint.call(this)[fn](true); + }, + + sint64: function read_sint64() { + return readLongVarint.call(this).zzDecode()[fn](false); + }, + + fixed64: function read_fixed64() { + return readFixed64.call(this)[fn](true); + }, + + sfixed64: function read_sfixed64() { + return readFixed64.call(this)[fn](false); + } + + }); +}; + +},{"15":15}],10:[function(require,module,exports){ +"use strict"; +module.exports = BufferReader; + +// extends Reader +var Reader = require(9); +(BufferReader.prototype = Object.create(Reader.prototype)).constructor = BufferReader; + +var util = require(15); + +/** + * Constructs a new buffer reader instance. + * @classdesc Wire format reader using node buffers. + * @extends Reader + * @constructor + * @param {Buffer} buffer Buffer to read from + */ +function BufferReader(buffer) { + Reader.call(this, buffer); + + /** + * Read buffer. + * @name BufferReader#buf + * @type {Buffer} + */ +} + +BufferReader._configure = function () { + /* istanbul ignore else */ + if (util.Buffer) + BufferReader.prototype._slice = util.Buffer.prototype.slice; +}; + + +/** + * @override + */ +BufferReader.prototype.string = function read_string_buffer() { + var len = this.uint32(); // modifies pos + return this.buf.utf8Slice + ? this.buf.utf8Slice(this.pos, this.pos = Math.min(this.pos + len, this.len)) + : this.buf.toString("utf-8", this.pos, this.pos = Math.min(this.pos + len, this.len)); +}; + +/** + * Reads a sequence of bytes preceeded by its length as a varint. + * @name BufferReader#bytes + * @function + * @returns {Buffer} Value read + */ + +BufferReader._configure(); + +},{"15":15,"9":9}],11:[function(require,module,exports){ +"use strict"; +module.exports = {}; + +/** + * Named roots. + * This is where pbjs stores generated structures (the option `-r, --root` specifies a name). + * Can also be used manually to make roots available across modules. + * @name roots + * @type {Object.} + * @example + * // pbjs -r myroot -o compiled.js ... + * + * // in another module: + * require("./compiled.js"); + * + * // in any subsequent module: + * var root = protobuf.roots["myroot"]; + */ + +},{}],12:[function(require,module,exports){ +"use strict"; + +/** + * Streaming RPC helpers. + * @namespace + */ +var rpc = exports; + +/** + * RPC implementation passed to {@link Service#create} performing a service request on network level, i.e. by utilizing http requests or websockets. + * @typedef RPCImpl + * @type {function} + * @param {Method|rpc.ServiceMethod,Message<{}>>} method Reflected or static method being called + * @param {Uint8Array} requestData Request data + * @param {RPCImplCallback} callback Callback function + * @returns {undefined} + * @example + * function rpcImpl(method, requestData, callback) { + * if (protobuf.util.lcFirst(method.name) !== "myMethod") // compatible with static code + * throw Error("no such method"); + * asynchronouslyObtainAResponse(requestData, function(err, responseData) { + * callback(err, responseData); + * }); + * } + */ + +/** + * Node-style callback as used by {@link RPCImpl}. + * @typedef RPCImplCallback + * @type {function} + * @param {Error|null} error Error, if any, otherwise `null` + * @param {Uint8Array|null} [response] Response data or `null` to signal end of stream, if there hasn't been an error + * @returns {undefined} + */ + +rpc.Service = require(13); + +},{"13":13}],13:[function(require,module,exports){ +"use strict"; +module.exports = Service; + +var util = require(15); + +// Extends EventEmitter +(Service.prototype = Object.create(util.EventEmitter.prototype)).constructor = Service; + +/** + * A service method callback as used by {@link rpc.ServiceMethod|ServiceMethod}. + * + * Differs from {@link RPCImplCallback} in that it is an actual callback of a service method which may not return `response = null`. + * @typedef rpc.ServiceMethodCallback + * @template TRes extends Message + * @type {function} + * @param {Error|null} error Error, if any + * @param {TRes} [response] Response message + * @returns {undefined} + */ + +/** + * A service method part of a {@link rpc.Service} as created by {@link Service.create}. + * @typedef rpc.ServiceMethod + * @template TReq extends Message + * @template TRes extends Message + * @type {function} + * @param {TReq|Properties} request Request message or plain object + * @param {rpc.ServiceMethodCallback} [callback] Node-style callback called with the error, if any, and the response message + * @returns {Promise>} Promise if `callback` has been omitted, otherwise `undefined` + */ + +/** + * Constructs a new RPC service instance. + * @classdesc An RPC service as returned by {@link Service#create}. + * @exports rpc.Service + * @extends util.EventEmitter + * @constructor + * @param {RPCImpl} rpcImpl RPC implementation + * @param {boolean} [requestDelimited=false] Whether requests are length-delimited + * @param {boolean} [responseDelimited=false] Whether responses are length-delimited + */ +function Service(rpcImpl, requestDelimited, responseDelimited) { + + if (typeof rpcImpl !== "function") + throw TypeError("rpcImpl must be a function"); + + util.EventEmitter.call(this); + + /** + * RPC implementation. Becomes `null` once the service is ended. + * @type {RPCImpl|null} + */ + this.rpcImpl = rpcImpl; + + /** + * Whether requests are length-delimited. + * @type {boolean} + */ + this.requestDelimited = Boolean(requestDelimited); + + /** + * Whether responses are length-delimited. + * @type {boolean} + */ + this.responseDelimited = Boolean(responseDelimited); +} + +/** + * Calls a service method through {@link rpc.Service#rpcImpl|rpcImpl}. + * @param {Method|rpc.ServiceMethod} method Reflected or static method + * @param {Constructor} requestCtor Request constructor + * @param {Constructor} responseCtor Response constructor + * @param {TReq|Properties} request Request message or plain object + * @param {rpc.ServiceMethodCallback} callback Service callback + * @returns {undefined} + * @template TReq extends Message + * @template TRes extends Message + */ +Service.prototype.rpcCall = function rpcCall(method, requestCtor, responseCtor, request, callback) { + + if (!request) + throw TypeError("request must be specified"); + + var self = this; + if (!callback) + return util.asPromise(rpcCall, self, method, requestCtor, responseCtor, request); + + if (!self.rpcImpl) { + setTimeout(function() { callback(Error("already ended")); }, 0); + return undefined; + } + + try { + return self.rpcImpl( + method, + requestCtor[self.requestDelimited ? "encodeDelimited" : "encode"](request).finish(), + function rpcCallback(err, response) { + + if (err) { + self.emit("error", err, method); + return callback(err); + } + + if (response === null) { + self.end(/* endedByRPC */ true); + return undefined; + } + + if (!(response instanceof responseCtor)) { + try { + response = responseCtor[self.responseDelimited ? "decodeDelimited" : "decode"](response); + } catch (err) { + self.emit("error", err, method); + return callback(err); + } + } + + self.emit("data", response, method); + return callback(null, response); + } + ); + } catch (err) { + self.emit("error", err, method); + setTimeout(function() { callback(err); }, 0); + return undefined; + } +}; + +/** + * Ends this service and emits the `end` event. + * @param {boolean} [endedByRPC=false] Whether the service has been ended by the RPC implementation. + * @returns {rpc.Service} `this` + */ +Service.prototype.end = function end(endedByRPC) { + if (this.rpcImpl) { + if (!endedByRPC) // signal end to rpcImpl + this.rpcImpl(null, null, null); + this.rpcImpl = null; + this.emit("end").off(); + } + return this; +}; + +},{"15":15}],14:[function(require,module,exports){ +"use strict"; +module.exports = LongBits; + +var util = require(15); + +/** + * Constructs new long bits. + * @classdesc Helper class for working with the low and high bits of a 64 bit value. + * @memberof util + * @constructor + * @param {number} lo Low 32 bits, unsigned + * @param {number} hi High 32 bits, unsigned + */ +function LongBits(lo, hi) { + + // note that the casts below are theoretically unnecessary as of today, but older statically + // generated converter code might still call the ctor with signed 32bits. kept for compat. + + /** + * Low bits. + * @type {number} + */ + this.lo = lo >>> 0; + + /** + * High bits. + * @type {number} + */ + this.hi = hi >>> 0; +} + +/** + * Zero bits. + * @memberof util.LongBits + * @type {util.LongBits} + */ +var zero = LongBits.zero = new LongBits(0, 0); + +zero.toNumber = function() { return 0; }; +zero.zzEncode = zero.zzDecode = function() { return this; }; +zero.length = function() { return 1; }; + +/** + * Zero hash. + * @memberof util.LongBits + * @type {string} + */ +var zeroHash = LongBits.zeroHash = "\0\0\0\0\0\0\0\0"; + +/** + * Constructs new long bits from the specified number. + * @param {number} value Value + * @returns {util.LongBits} Instance + */ +LongBits.fromNumber = function fromNumber(value) { + if (value === 0) + return zero; + var sign = value < 0; + if (sign) + value = -value; + var lo = value >>> 0, + hi = (value - lo) / 4294967296 >>> 0; + if (sign) { + hi = ~hi >>> 0; + lo = ~lo >>> 0; + if (++lo > 4294967295) { + lo = 0; + if (++hi > 4294967295) + hi = 0; + } + } + return new LongBits(lo, hi); +}; + +/** + * Constructs new long bits from a number, long or string. + * @param {Long|number|string} value Value + * @returns {util.LongBits} Instance + */ +LongBits.from = function from(value) { + if (typeof value === "number") + return LongBits.fromNumber(value); + if (util.isString(value)) { + /* istanbul ignore else */ + if (util.Long) + value = util.Long.fromString(value); + else + return LongBits.fromNumber(parseInt(value, 10)); + } + return value.low || value.high ? new LongBits(value.low >>> 0, value.high >>> 0) : zero; +}; + +/** + * Converts this long bits to a possibly unsafe JavaScript number. + * @param {boolean} [unsigned=false] Whether unsigned or not + * @returns {number} Possibly unsafe number + */ +LongBits.prototype.toNumber = function toNumber(unsigned) { + if (!unsigned && this.hi >>> 31) { + var lo = ~this.lo + 1 >>> 0, + hi = ~this.hi >>> 0; + if (!lo) + hi = hi + 1 >>> 0; + return -(lo + hi * 4294967296); + } + return this.lo + this.hi * 4294967296; +}; + +/** + * Converts this long bits to a long. + * @param {boolean} [unsigned=false] Whether unsigned or not + * @returns {Long} Long + */ +LongBits.prototype.toLong = function toLong(unsigned) { + return util.Long + ? new util.Long(this.lo | 0, this.hi | 0, Boolean(unsigned)) + /* istanbul ignore next */ + : { low: this.lo | 0, high: this.hi | 0, unsigned: Boolean(unsigned) }; +}; + +var charCodeAt = String.prototype.charCodeAt; + +/** + * Constructs new long bits from the specified 8 characters long hash. + * @param {string} hash Hash + * @returns {util.LongBits} Bits + */ +LongBits.fromHash = function fromHash(hash) { + if (hash === zeroHash) + return zero; + return new LongBits( + ( charCodeAt.call(hash, 0) + | charCodeAt.call(hash, 1) << 8 + | charCodeAt.call(hash, 2) << 16 + | charCodeAt.call(hash, 3) << 24) >>> 0 + , + ( charCodeAt.call(hash, 4) + | charCodeAt.call(hash, 5) << 8 + | charCodeAt.call(hash, 6) << 16 + | charCodeAt.call(hash, 7) << 24) >>> 0 + ); +}; + +/** + * Converts this long bits to a 8 characters long hash. + * @returns {string} Hash + */ +LongBits.prototype.toHash = function toHash() { + return String.fromCharCode( + this.lo & 255, + this.lo >>> 8 & 255, + this.lo >>> 16 & 255, + this.lo >>> 24 , + this.hi & 255, + this.hi >>> 8 & 255, + this.hi >>> 16 & 255, + this.hi >>> 24 + ); +}; + +/** + * Zig-zag encodes this long bits. + * @returns {util.LongBits} `this` + */ +LongBits.prototype.zzEncode = function zzEncode() { + var mask = this.hi >> 31; + this.hi = ((this.hi << 1 | this.lo >>> 31) ^ mask) >>> 0; + this.lo = ( this.lo << 1 ^ mask) >>> 0; + return this; +}; + +/** + * Zig-zag decodes this long bits. + * @returns {util.LongBits} `this` + */ +LongBits.prototype.zzDecode = function zzDecode() { + var mask = -(this.lo & 1); + this.lo = ((this.lo >>> 1 | this.hi << 31) ^ mask) >>> 0; + this.hi = ( this.hi >>> 1 ^ mask) >>> 0; + return this; +}; + +/** + * Calculates the length of this longbits when encoded as a varint. + * @returns {number} Length + */ +LongBits.prototype.length = function length() { + var part0 = this.lo, + part1 = (this.lo >>> 28 | this.hi << 4) >>> 0, + part2 = this.hi >>> 24; + return part2 === 0 + ? part1 === 0 + ? part0 < 16384 + ? part0 < 128 ? 1 : 2 + : part0 < 2097152 ? 3 : 4 + : part1 < 16384 + ? part1 < 128 ? 5 : 6 + : part1 < 2097152 ? 7 : 8 + : part2 < 128 ? 9 : 10; +}; + +},{"15":15}],15:[function(require,module,exports){ +"use strict"; +var util = exports; + +// used to return a Promise where callback is omitted +util.asPromise = require(1); + +// converts to / from base64 encoded strings +util.base64 = require(2); + +// base class of rpc.Service +util.EventEmitter = require(3); + +// float handling accross browsers +util.float = require(4); + +// requires modules optionally and hides the call from bundlers +util.inquire = require(5); + +// converts to / from utf8 encoded strings +util.utf8 = require(7); + +// provides a node-like buffer pool in the browser +util.pool = require(6); + +// utility to work with the low and high bits of a 64 bit value +util.LongBits = require(14); + +/** + * Whether running within node or not. + * @memberof util + * @type {boolean} + */ +util.isNode = Boolean(typeof global !== "undefined" + && global + && global.process + && global.process.versions + && global.process.versions.node); + +/** + * Global object reference. + * @memberof util + * @type {Object} + */ +util.global = util.isNode && global + || typeof window !== "undefined" && window + || typeof self !== "undefined" && self + || this; // eslint-disable-line no-invalid-this + +/** + * An immuable empty array. + * @memberof util + * @type {Array.<*>} + * @const + */ +util.emptyArray = Object.freeze ? Object.freeze([]) : /* istanbul ignore next */ []; // used on prototypes + +/** + * An immutable empty object. + * @type {Object} + * @const + */ +util.emptyObject = Object.freeze ? Object.freeze({}) : /* istanbul ignore next */ {}; // used on prototypes + +/** + * Tests if the specified value is an integer. + * @function + * @param {*} value Value to test + * @returns {boolean} `true` if the value is an integer + */ +util.isInteger = Number.isInteger || /* istanbul ignore next */ function isInteger(value) { + return typeof value === "number" && isFinite(value) && Math.floor(value) === value; +}; + +/** + * Tests if the specified value is a string. + * @param {*} value Value to test + * @returns {boolean} `true` if the value is a string + */ +util.isString = function isString(value) { + return typeof value === "string" || value instanceof String; +}; + +/** + * Tests if the specified value is a non-null object. + * @param {*} value Value to test + * @returns {boolean} `true` if the value is a non-null object + */ +util.isObject = function isObject(value) { + return value && typeof value === "object"; +}; + +/** + * Checks if a property on a message is considered to be present. + * This is an alias of {@link util.isSet}. + * @function + * @param {Object} obj Plain object or message instance + * @param {string} prop Property name + * @returns {boolean} `true` if considered to be present, otherwise `false` + */ +util.isset = + +/** + * Checks if a property on a message is considered to be present. + * @param {Object} obj Plain object or message instance + * @param {string} prop Property name + * @returns {boolean} `true` if considered to be present, otherwise `false` + */ +util.isSet = function isSet(obj, prop) { + var value = obj[prop]; + if (value != null && obj.hasOwnProperty(prop)) // eslint-disable-line eqeqeq, no-prototype-builtins + return typeof value !== "object" || (Array.isArray(value) ? value.length : Object.keys(value).length) > 0; + return false; +}; + +/** + * Any compatible Buffer instance. + * This is a minimal stand-alone definition of a Buffer instance. The actual type is that exported by node's typings. + * @interface Buffer + * @extends Uint8Array + */ + +/** + * Node's Buffer class if available. + * @type {Constructor} + */ +util.Buffer = (function() { + try { + var Buffer = util.inquire("buffer").Buffer; + // refuse to use non-node buffers if not explicitly assigned (perf reasons): + return Buffer.prototype.utf8Write ? Buffer : /* istanbul ignore next */ null; + } catch (e) { + /* istanbul ignore next */ + return null; + } +})(); + +// Internal alias of or polyfull for Buffer.from. +util._Buffer_from = null; + +// Internal alias of or polyfill for Buffer.allocUnsafe. +util._Buffer_allocUnsafe = null; + +/** + * Creates a new buffer of whatever type supported by the environment. + * @param {number|number[]} [sizeOrArray=0] Buffer size or number array + * @returns {Uint8Array|Buffer} Buffer + */ +util.newBuffer = function newBuffer(sizeOrArray) { + /* istanbul ignore next */ + return typeof sizeOrArray === "number" + ? util.Buffer + ? util._Buffer_allocUnsafe(sizeOrArray) + : new util.Array(sizeOrArray) + : util.Buffer + ? util._Buffer_from(sizeOrArray) + : typeof Uint8Array === "undefined" + ? sizeOrArray + : new Uint8Array(sizeOrArray); +}; + +/** + * Array implementation used in the browser. `Uint8Array` if supported, otherwise `Array`. + * @type {Constructor} + */ +util.Array = typeof Uint8Array !== "undefined" ? Uint8Array /* istanbul ignore next */ : Array; + +/** + * Any compatible Long instance. + * This is a minimal stand-alone definition of a Long instance. The actual type is that exported by long.js. + * @interface Long + * @property {number} low Low bits + * @property {number} high High bits + * @property {boolean} unsigned Whether unsigned or not + */ + +/** + * Long.js's Long class if available. + * @type {Constructor} + */ +util.Long = /* istanbul ignore next */ util.global.dcodeIO && /* istanbul ignore next */ util.global.dcodeIO.Long + || /* istanbul ignore next */ util.global.Long + || util.inquire("long"); + +/** + * Regular expression used to verify 2 bit (`bool`) map keys. + * @type {RegExp} + * @const + */ +util.key2Re = /^true|false|0|1$/; + +/** + * Regular expression used to verify 32 bit (`int32` etc.) map keys. + * @type {RegExp} + * @const + */ +util.key32Re = /^-?(?:0|[1-9][0-9]*)$/; + +/** + * Regular expression used to verify 64 bit (`int64` etc.) map keys. + * @type {RegExp} + * @const + */ +util.key64Re = /^(?:[\\x00-\\xff]{8}|-?(?:0|[1-9][0-9]*))$/; + +/** + * Converts a number or long to an 8 characters long hash string. + * @param {Long|number} value Value to convert + * @returns {string} Hash + */ +util.longToHash = function longToHash(value) { + return value + ? util.LongBits.from(value).toHash() + : util.LongBits.zeroHash; +}; + +/** + * Converts an 8 characters long hash string to a long or number. + * @param {string} hash Hash + * @param {boolean} [unsigned=false] Whether unsigned or not + * @returns {Long|number} Original value + */ +util.longFromHash = function longFromHash(hash, unsigned) { + var bits = util.LongBits.fromHash(hash); + if (util.Long) + return util.Long.fromBits(bits.lo, bits.hi, unsigned); + return bits.toNumber(Boolean(unsigned)); +}; + +/** + * Merges the properties of the source object into the destination object. + * @memberof util + * @param {Object.} dst Destination object + * @param {Object.} src Source object + * @param {boolean} [ifNotSet=false] Merges only if the key is not already set + * @returns {Object.} Destination object + */ +function merge(dst, src, ifNotSet) { // used by converters + for (var keys = Object.keys(src), i = 0; i < keys.length; ++i) + if (dst[keys[i]] === undefined || !ifNotSet) + dst[keys[i]] = src[keys[i]]; + return dst; +} + +util.merge = merge; + +/** + * Converts the first character of a string to lower case. + * @param {string} str String to convert + * @returns {string} Converted string + */ +util.lcFirst = function lcFirst(str) { + return str.charAt(0).toLowerCase() + str.substring(1); +}; + +/** + * Creates a custom error constructor. + * @memberof util + * @param {string} name Error name + * @returns {Constructor} Custom error constructor + */ +function newError(name) { + + function CustomError(message, properties) { + + if (!(this instanceof CustomError)) + return new CustomError(message, properties); + + // Error.call(this, message); + // ^ just returns a new error instance because the ctor can be called as a function + + Object.defineProperty(this, "message", { get: function() { return message; } }); + + /* istanbul ignore next */ + if (Error.captureStackTrace) // node + Error.captureStackTrace(this, CustomError); + else + Object.defineProperty(this, "stack", { value: new Error().stack || "" }); + + if (properties) + merge(this, properties); + } + + CustomError.prototype = Object.create(Error.prototype, { + constructor: { + value: CustomError, + writable: true, + enumerable: false, + configurable: true, + }, + name: { + get: function get() { return name; }, + set: undefined, + enumerable: false, + // configurable: false would accurately preserve the behavior of + // the original, but I'm guessing that was not intentional. + // For an actual error subclass, this property would + // be configurable. + configurable: true, + }, + toString: { + value: function value() { return this.name + ": " + this.message; }, + writable: true, + enumerable: false, + configurable: true, + }, + }); + + return CustomError; +} + +util.newError = newError; + +/** + * Constructs a new protocol error. + * @classdesc Error subclass indicating a protocol specifc error. + * @memberof util + * @extends Error + * @template T extends Message + * @constructor + * @param {string} message Error message + * @param {Object.} [properties] Additional properties + * @example + * try { + * MyMessage.decode(someBuffer); // throws if required fields are missing + * } catch (e) { + * if (e instanceof ProtocolError && e.instance) + * console.log("decoded so far: " + JSON.stringify(e.instance)); + * } + */ +util.ProtocolError = newError("ProtocolError"); + +/** + * So far decoded message instance. + * @name util.ProtocolError#instance + * @type {Message} + */ + +/** + * A OneOf getter as returned by {@link util.oneOfGetter}. + * @typedef OneOfGetter + * @type {function} + * @returns {string|undefined} Set field name, if any + */ + +/** + * Builds a getter for a oneof's present field name. + * @param {string[]} fieldNames Field names + * @returns {OneOfGetter} Unbound getter + */ +util.oneOfGetter = function getOneOf(fieldNames) { + var fieldMap = {}; + for (var i = 0; i < fieldNames.length; ++i) + fieldMap[fieldNames[i]] = 1; + + /** + * @returns {string|undefined} Set field name, if any + * @this Object + * @ignore + */ + return function() { // eslint-disable-line consistent-return + for (var keys = Object.keys(this), i = keys.length - 1; i > -1; --i) + if (fieldMap[keys[i]] === 1 && this[keys[i]] !== undefined && this[keys[i]] !== null) + return keys[i]; + }; +}; + +/** + * A OneOf setter as returned by {@link util.oneOfSetter}. + * @typedef OneOfSetter + * @type {function} + * @param {string|undefined} value Field name + * @returns {undefined} + */ + +/** + * Builds a setter for a oneof's present field name. + * @param {string[]} fieldNames Field names + * @returns {OneOfSetter} Unbound setter + */ +util.oneOfSetter = function setOneOf(fieldNames) { + + /** + * @param {string} name Field name + * @returns {undefined} + * @this Object + * @ignore + */ + return function(name) { + for (var i = 0; i < fieldNames.length; ++i) + if (fieldNames[i] !== name) + delete this[fieldNames[i]]; + }; +}; + +/** + * Default conversion options used for {@link Message#toJSON} implementations. + * + * These options are close to proto3's JSON mapping with the exception that internal types like Any are handled just like messages. More precisely: + * + * - Longs become strings + * - Enums become string keys + * - Bytes become base64 encoded strings + * - (Sub-)Messages become plain objects + * - Maps become plain objects with all string keys + * - Repeated fields become arrays + * - NaN and Infinity for float and double fields become strings + * + * @type {IConversionOptions} + * @see https://developers.google.com/protocol-buffers/docs/proto3?hl=en#json + */ +util.toJSONOptions = { + longs: String, + enums: String, + bytes: String, + json: true +}; + +// Sets up buffer utility according to the environment (called in index-minimal) +util._configure = function() { + var Buffer = util.Buffer; + /* istanbul ignore if */ + if (!Buffer) { + util._Buffer_from = util._Buffer_allocUnsafe = null; + return; + } + // because node 4.x buffers are incompatible & immutable + // see: https://github.com/dcodeIO/protobuf.js/pull/665 + util._Buffer_from = Buffer.from !== Uint8Array.from && Buffer.from || + /* istanbul ignore next */ + function Buffer_from(value, encoding) { + return new Buffer(value, encoding); + }; + util._Buffer_allocUnsafe = Buffer.allocUnsafe || + /* istanbul ignore next */ + function Buffer_allocUnsafe(size) { + return new Buffer(size); + }; +}; + +},{"1":1,"14":14,"2":2,"3":3,"4":4,"5":5,"6":6,"7":7}],16:[function(require,module,exports){ +"use strict"; +module.exports = Writer; + +var util = require(15); + +var BufferWriter; // cyclic + +var LongBits = util.LongBits, + base64 = util.base64, + utf8 = util.utf8; + +/** + * Constructs a new writer operation instance. + * @classdesc Scheduled writer operation. + * @constructor + * @param {function(*, Uint8Array, number)} fn Function to call + * @param {number} len Value byte length + * @param {*} val Value to write + * @ignore + */ +function Op(fn, len, val) { + + /** + * Function to call. + * @type {function(Uint8Array, number, *)} + */ + this.fn = fn; + + /** + * Value byte length. + * @type {number} + */ + this.len = len; + + /** + * Next operation. + * @type {Writer.Op|undefined} + */ + this.next = undefined; + + /** + * Value to write. + * @type {*} + */ + this.val = val; // type varies +} + +/* istanbul ignore next */ +function noop() {} // eslint-disable-line no-empty-function + +/** + * Constructs a new writer state instance. + * @classdesc Copied writer state. + * @memberof Writer + * @constructor + * @param {Writer} writer Writer to copy state from + * @ignore + */ +function State(writer) { + + /** + * Current head. + * @type {Writer.Op} + */ + this.head = writer.head; + + /** + * Current tail. + * @type {Writer.Op} + */ + this.tail = writer.tail; + + /** + * Current buffer length. + * @type {number} + */ + this.len = writer.len; + + /** + * Next state. + * @type {State|null} + */ + this.next = writer.states; +} + +/** + * Constructs a new writer instance. + * @classdesc Wire format writer using `Uint8Array` if available, otherwise `Array`. + * @constructor + */ +function Writer() { + + /** + * Current length. + * @type {number} + */ + this.len = 0; + + /** + * Operations head. + * @type {Object} + */ + this.head = new Op(noop, 0, 0); + + /** + * Operations tail + * @type {Object} + */ + this.tail = this.head; + + /** + * Linked forked states. + * @type {Object|null} + */ + this.states = null; + + // When a value is written, the writer calculates its byte length and puts it into a linked + // list of operations to perform when finish() is called. This both allows us to allocate + // buffers of the exact required size and reduces the amount of work we have to do compared + // to first calculating over objects and then encoding over objects. In our case, the encoding + // part is just a linked list walk calling operations with already prepared values. +} + +var create = function create() { + return util.Buffer + ? function create_buffer_setup() { + return (Writer.create = function create_buffer() { + return new BufferWriter(); + })(); + } + /* istanbul ignore next */ + : function create_array() { + return new Writer(); + }; +}; + +/** + * Creates a new writer. + * @function + * @returns {BufferWriter|Writer} A {@link BufferWriter} when Buffers are supported, otherwise a {@link Writer} + */ +Writer.create = create(); + +/** + * Allocates a buffer of the specified size. + * @param {number} size Buffer size + * @returns {Uint8Array} Buffer + */ +Writer.alloc = function alloc(size) { + return new util.Array(size); +}; + +// Use Uint8Array buffer pool in the browser, just like node does with buffers +/* istanbul ignore else */ +if (util.Array !== Array) + Writer.alloc = util.pool(Writer.alloc, util.Array.prototype.subarray); + +/** + * Pushes a new operation to the queue. + * @param {function(Uint8Array, number, *)} fn Function to call + * @param {number} len Value byte length + * @param {number} val Value to write + * @returns {Writer} `this` + * @private + */ +Writer.prototype._push = function push(fn, len, val) { + this.tail = this.tail.next = new Op(fn, len, val); + this.len += len; + return this; +}; + +function writeByte(val, buf, pos) { + buf[pos] = val & 255; +} + +function writeVarint32(val, buf, pos) { + while (val > 127) { + buf[pos++] = val & 127 | 128; + val >>>= 7; + } + buf[pos] = val; +} + +/** + * Constructs a new varint writer operation instance. + * @classdesc Scheduled varint writer operation. + * @extends Op + * @constructor + * @param {number} len Value byte length + * @param {number} val Value to write + * @ignore + */ +function VarintOp(len, val) { + this.len = len; + this.next = undefined; + this.val = val; +} + +VarintOp.prototype = Object.create(Op.prototype); +VarintOp.prototype.fn = writeVarint32; + +/** + * Writes an unsigned 32 bit value as a varint. + * @param {number} value Value to write + * @returns {Writer} `this` + */ +Writer.prototype.uint32 = function write_uint32(value) { + // here, the call to this.push has been inlined and a varint specific Op subclass is used. + // uint32 is by far the most frequently used operation and benefits significantly from this. + this.len += (this.tail = this.tail.next = new VarintOp( + (value = value >>> 0) + < 128 ? 1 + : value < 16384 ? 2 + : value < 2097152 ? 3 + : value < 268435456 ? 4 + : 5, + value)).len; + return this; +}; + +/** + * Writes a signed 32 bit value as a varint. + * @function + * @param {number} value Value to write + * @returns {Writer} `this` + */ +Writer.prototype.int32 = function write_int32(value) { + return value < 0 + ? this._push(writeVarint64, 10, LongBits.fromNumber(value)) // 10 bytes per spec + : this.uint32(value); +}; + +/** + * Writes a 32 bit value as a varint, zig-zag encoded. + * @param {number} value Value to write + * @returns {Writer} `this` + */ +Writer.prototype.sint32 = function write_sint32(value) { + return this.uint32((value << 1 ^ value >> 31) >>> 0); +}; + +function writeVarint64(val, buf, pos) { + while (val.hi) { + buf[pos++] = val.lo & 127 | 128; + val.lo = (val.lo >>> 7 | val.hi << 25) >>> 0; + val.hi >>>= 7; + } + while (val.lo > 127) { + buf[pos++] = val.lo & 127 | 128; + val.lo = val.lo >>> 7; + } + buf[pos++] = val.lo; +} + +/** + * Writes an unsigned 64 bit value as a varint. + * @param {Long|number|string} value Value to write + * @returns {Writer} `this` + * @throws {TypeError} If `value` is a string and no long library is present. + */ +Writer.prototype.uint64 = function write_uint64(value) { + var bits = LongBits.from(value); + return this._push(writeVarint64, bits.length(), bits); +}; + +/** + * Writes a signed 64 bit value as a varint. + * @function + * @param {Long|number|string} value Value to write + * @returns {Writer} `this` + * @throws {TypeError} If `value` is a string and no long library is present. + */ +Writer.prototype.int64 = Writer.prototype.uint64; + +/** + * Writes a signed 64 bit value as a varint, zig-zag encoded. + * @param {Long|number|string} value Value to write + * @returns {Writer} `this` + * @throws {TypeError} If `value` is a string and no long library is present. + */ +Writer.prototype.sint64 = function write_sint64(value) { + var bits = LongBits.from(value).zzEncode(); + return this._push(writeVarint64, bits.length(), bits); +}; + +/** + * Writes a boolish value as a varint. + * @param {boolean} value Value to write + * @returns {Writer} `this` + */ +Writer.prototype.bool = function write_bool(value) { + return this._push(writeByte, 1, value ? 1 : 0); +}; + +function writeFixed32(val, buf, pos) { + buf[pos ] = val & 255; + buf[pos + 1] = val >>> 8 & 255; + buf[pos + 2] = val >>> 16 & 255; + buf[pos + 3] = val >>> 24; +} + +/** + * Writes an unsigned 32 bit value as fixed 32 bits. + * @param {number} value Value to write + * @returns {Writer} `this` + */ +Writer.prototype.fixed32 = function write_fixed32(value) { + return this._push(writeFixed32, 4, value >>> 0); +}; + +/** + * Writes a signed 32 bit value as fixed 32 bits. + * @function + * @param {number} value Value to write + * @returns {Writer} `this` + */ +Writer.prototype.sfixed32 = Writer.prototype.fixed32; + +/** + * Writes an unsigned 64 bit value as fixed 64 bits. + * @param {Long|number|string} value Value to write + * @returns {Writer} `this` + * @throws {TypeError} If `value` is a string and no long library is present. + */ +Writer.prototype.fixed64 = function write_fixed64(value) { + var bits = LongBits.from(value); + return this._push(writeFixed32, 4, bits.lo)._push(writeFixed32, 4, bits.hi); +}; + +/** + * Writes a signed 64 bit value as fixed 64 bits. + * @function + * @param {Long|number|string} value Value to write + * @returns {Writer} `this` + * @throws {TypeError} If `value` is a string and no long library is present. + */ +Writer.prototype.sfixed64 = Writer.prototype.fixed64; + +/** + * Writes a float (32 bit). + * @function + * @param {number} value Value to write + * @returns {Writer} `this` + */ +Writer.prototype.float = function write_float(value) { + return this._push(util.float.writeFloatLE, 4, value); +}; + +/** + * Writes a double (64 bit float). + * @function + * @param {number} value Value to write + * @returns {Writer} `this` + */ +Writer.prototype.double = function write_double(value) { + return this._push(util.float.writeDoubleLE, 8, value); +}; + +var writeBytes = util.Array.prototype.set + ? function writeBytes_set(val, buf, pos) { + buf.set(val, pos); // also works for plain array values + } + /* istanbul ignore next */ + : function writeBytes_for(val, buf, pos) { + for (var i = 0; i < val.length; ++i) + buf[pos + i] = val[i]; + }; + +/** + * Writes a sequence of bytes. + * @param {Uint8Array|string} value Buffer or base64 encoded string to write + * @returns {Writer} `this` + */ +Writer.prototype.bytes = function write_bytes(value) { + var len = value.length >>> 0; + if (!len) + return this._push(writeByte, 1, 0); + if (util.isString(value)) { + var buf = Writer.alloc(len = base64.length(value)); + base64.decode(value, buf, 0); + value = buf; + } + return this.uint32(len)._push(writeBytes, len, value); +}; + +/** + * Writes a string. + * @param {string} value Value to write + * @returns {Writer} `this` + */ +Writer.prototype.string = function write_string(value) { + var len = utf8.length(value); + return len + ? this.uint32(len)._push(utf8.write, len, value) + : this._push(writeByte, 1, 0); +}; + +/** + * Forks this writer's state by pushing it to a stack. + * Calling {@link Writer#reset|reset} or {@link Writer#ldelim|ldelim} resets the writer to the previous state. + * @returns {Writer} `this` + */ +Writer.prototype.fork = function fork() { + this.states = new State(this); + this.head = this.tail = new Op(noop, 0, 0); + this.len = 0; + return this; +}; + +/** + * Resets this instance to the last state. + * @returns {Writer} `this` + */ +Writer.prototype.reset = function reset() { + if (this.states) { + this.head = this.states.head; + this.tail = this.states.tail; + this.len = this.states.len; + this.states = this.states.next; + } else { + this.head = this.tail = new Op(noop, 0, 0); + this.len = 0; + } + return this; +}; + +/** + * Resets to the last state and appends the fork state's current write length as a varint followed by its operations. + * @returns {Writer} `this` + */ +Writer.prototype.ldelim = function ldelim() { + var head = this.head, + tail = this.tail, + len = this.len; + this.reset().uint32(len); + if (len) { + this.tail.next = head.next; // skip noop + this.tail = tail; + this.len += len; + } + return this; +}; + +/** + * Finishes the write operation. + * @returns {Uint8Array} Finished buffer + */ +Writer.prototype.finish = function finish() { + var head = this.head.next, // skip noop + buf = this.constructor.alloc(this.len), + pos = 0; + while (head) { + head.fn(head.val, buf, pos); + pos += head.len; + head = head.next; + } + // this.head = this.tail = null; + return buf; +}; + +Writer._configure = function(BufferWriter_) { + BufferWriter = BufferWriter_; + Writer.create = create(); + BufferWriter._configure(); +}; + +},{"15":15}],17:[function(require,module,exports){ +"use strict"; +module.exports = BufferWriter; + +// extends Writer +var Writer = require(16); +(BufferWriter.prototype = Object.create(Writer.prototype)).constructor = BufferWriter; + +var util = require(15); + +/** + * Constructs a new buffer writer instance. + * @classdesc Wire format writer using node buffers. + * @extends Writer + * @constructor + */ +function BufferWriter() { + Writer.call(this); +} + +BufferWriter._configure = function () { + /** + * Allocates a buffer of the specified size. + * @function + * @param {number} size Buffer size + * @returns {Buffer} Buffer + */ + BufferWriter.alloc = util._Buffer_allocUnsafe; + + BufferWriter.writeBytesBuffer = util.Buffer && util.Buffer.prototype instanceof Uint8Array && util.Buffer.prototype.set.name === "set" + ? function writeBytesBuffer_set(val, buf, pos) { + buf.set(val, pos); // faster than copy (requires node >= 4 where Buffers extend Uint8Array and set is properly inherited) + // also works for plain array values + } + /* istanbul ignore next */ + : function writeBytesBuffer_copy(val, buf, pos) { + if (val.copy) // Buffer values + val.copy(buf, pos, 0, val.length); + else for (var i = 0; i < val.length;) // plain array values + buf[pos++] = val[i++]; + }; +}; + + +/** + * @override + */ +BufferWriter.prototype.bytes = function write_bytes_buffer(value) { + if (util.isString(value)) + value = util._Buffer_from(value, "base64"); + var len = value.length >>> 0; + this.uint32(len); + if (len) + this._push(BufferWriter.writeBytesBuffer, len, value); + return this; +}; + +function writeStringBuffer(val, buf, pos) { + if (val.length < 40) // plain js is faster for short strings (probably due to redundant assertions) + util.utf8.write(val, buf, pos); + else if (buf.utf8Write) + buf.utf8Write(val, pos); + else + buf.write(val, pos); +} + +/** + * @override + */ +BufferWriter.prototype.string = function write_string_buffer(value) { + var len = util.Buffer.byteLength(value); + this.uint32(len); + if (len) + this._push(writeStringBuffer, len, value); + return this; +}; + + +/** + * Finishes the write operation. + * @name BufferWriter#finish + * @function + * @returns {Buffer} Finished buffer + */ + +BufferWriter._configure(); + +},{"15":15,"16":16}]},{},[8]) + +})(); +//# sourceMappingURL=protobuf.js.map -- cgit v1.2.3