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authoraltaf-creator <dev@altafcreator.com>2025-11-16 19:08:29 +0800
committeraltaf-creator <dev@altafcreator.com>2025-11-16 19:08:29 +0800
commit434aa8343fdcbb4d5002f934979913c099489bee (patch)
tree55bab4ec5a6151be57797d34f61faf5ea744471b /frontend-old/node_modules/protobufjs/src/writer.js
parent893c388d4e99442a36005e5971a87730623f946e (diff)
sdk, del
Diffstat (limited to 'frontend-old/node_modules/protobufjs/src/writer.js')
-rw-r--r--frontend-old/node_modules/protobufjs/src/writer.js465
1 files changed, 0 insertions, 465 deletions
diff --git a/frontend-old/node_modules/protobufjs/src/writer.js b/frontend-old/node_modules/protobufjs/src/writer.js
deleted file mode 100644
index cc84a00..0000000
--- a/frontend-old/node_modules/protobufjs/src/writer.js
+++ /dev/null
@@ -1,465 +0,0 @@
-"use strict";
-module.exports = Writer;
-
-var util = require("./util/minimal");
-
-var BufferWriter; // cyclic
-
-var LongBits = util.LongBits,
- base64 = util.base64,
- utf8 = util.utf8;
-
-/**
- * Constructs a new writer operation instance.
- * @classdesc Scheduled writer operation.
- * @constructor
- * @param {function(*, Uint8Array, number)} fn Function to call
- * @param {number} len Value byte length
- * @param {*} val Value to write
- * @ignore
- */
-function Op(fn, len, val) {
-
- /**
- * Function to call.
- * @type {function(Uint8Array, number, *)}
- */
- this.fn = fn;
-
- /**
- * Value byte length.
- * @type {number}
- */
- this.len = len;
-
- /**
- * Next operation.
- * @type {Writer.Op|undefined}
- */
- this.next = undefined;
-
- /**
- * Value to write.
- * @type {*}
- */
- this.val = val; // type varies
-}
-
-/* istanbul ignore next */
-function noop() {} // eslint-disable-line no-empty-function
-
-/**
- * Constructs a new writer state instance.
- * @classdesc Copied writer state.
- * @memberof Writer
- * @constructor
- * @param {Writer} writer Writer to copy state from
- * @ignore
- */
-function State(writer) {
-
- /**
- * Current head.
- * @type {Writer.Op}
- */
- this.head = writer.head;
-
- /**
- * Current tail.
- * @type {Writer.Op}
- */
- this.tail = writer.tail;
-
- /**
- * Current buffer length.
- * @type {number}
- */
- this.len = writer.len;
-
- /**
- * Next state.
- * @type {State|null}
- */
- this.next = writer.states;
-}
-
-/**
- * Constructs a new writer instance.
- * @classdesc Wire format writer using `Uint8Array` if available, otherwise `Array`.
- * @constructor
- */
-function Writer() {
-
- /**
- * Current length.
- * @type {number}
- */
- this.len = 0;
-
- /**
- * Operations head.
- * @type {Object}
- */
- this.head = new Op(noop, 0, 0);
-
- /**
- * Operations tail
- * @type {Object}
- */
- this.tail = this.head;
-
- /**
- * Linked forked states.
- * @type {Object|null}
- */
- this.states = null;
-
- // When a value is written, the writer calculates its byte length and puts it into a linked
- // list of operations to perform when finish() is called. This both allows us to allocate
- // buffers of the exact required size and reduces the amount of work we have to do compared
- // to first calculating over objects and then encoding over objects. In our case, the encoding
- // part is just a linked list walk calling operations with already prepared values.
-}
-
-var create = function create() {
- return util.Buffer
- ? function create_buffer_setup() {
- return (Writer.create = function create_buffer() {
- return new BufferWriter();
- })();
- }
- /* istanbul ignore next */
- : function create_array() {
- return new Writer();
- };
-};
-
-/**
- * Creates a new writer.
- * @function
- * @returns {BufferWriter|Writer} A {@link BufferWriter} when Buffers are supported, otherwise a {@link Writer}
- */
-Writer.create = create();
-
-/**
- * Allocates a buffer of the specified size.
- * @param {number} size Buffer size
- * @returns {Uint8Array} Buffer
- */
-Writer.alloc = function alloc(size) {
- return new util.Array(size);
-};
-
-// Use Uint8Array buffer pool in the browser, just like node does with buffers
-/* istanbul ignore else */
-if (util.Array !== Array)
- Writer.alloc = util.pool(Writer.alloc, util.Array.prototype.subarray);
-
-/**
- * Pushes a new operation to the queue.
- * @param {function(Uint8Array, number, *)} fn Function to call
- * @param {number} len Value byte length
- * @param {number} val Value to write
- * @returns {Writer} `this`
- * @private
- */
-Writer.prototype._push = function push(fn, len, val) {
- this.tail = this.tail.next = new Op(fn, len, val);
- this.len += len;
- return this;
-};
-
-function writeByte(val, buf, pos) {
- buf[pos] = val & 255;
-}
-
-function writeVarint32(val, buf, pos) {
- while (val > 127) {
- buf[pos++] = val & 127 | 128;
- val >>>= 7;
- }
- buf[pos] = val;
-}
-
-/**
- * Constructs a new varint writer operation instance.
- * @classdesc Scheduled varint writer operation.
- * @extends Op
- * @constructor
- * @param {number} len Value byte length
- * @param {number} val Value to write
- * @ignore
- */
-function VarintOp(len, val) {
- this.len = len;
- this.next = undefined;
- this.val = val;
-}
-
-VarintOp.prototype = Object.create(Op.prototype);
-VarintOp.prototype.fn = writeVarint32;
-
-/**
- * Writes an unsigned 32 bit value as a varint.
- * @param {number} value Value to write
- * @returns {Writer} `this`
- */
-Writer.prototype.uint32 = function write_uint32(value) {
- // here, the call to this.push has been inlined and a varint specific Op subclass is used.
- // uint32 is by far the most frequently used operation and benefits significantly from this.
- this.len += (this.tail = this.tail.next = new VarintOp(
- (value = value >>> 0)
- < 128 ? 1
- : value < 16384 ? 2
- : value < 2097152 ? 3
- : value < 268435456 ? 4
- : 5,
- value)).len;
- return this;
-};
-
-/**
- * Writes a signed 32 bit value as a varint.
- * @function
- * @param {number} value Value to write
- * @returns {Writer} `this`
- */
-Writer.prototype.int32 = function write_int32(value) {
- return value < 0
- ? this._push(writeVarint64, 10, LongBits.fromNumber(value)) // 10 bytes per spec
- : this.uint32(value);
-};
-
-/**
- * Writes a 32 bit value as a varint, zig-zag encoded.
- * @param {number} value Value to write
- * @returns {Writer} `this`
- */
-Writer.prototype.sint32 = function write_sint32(value) {
- return this.uint32((value << 1 ^ value >> 31) >>> 0);
-};
-
-function writeVarint64(val, buf, pos) {
- while (val.hi) {
- buf[pos++] = val.lo & 127 | 128;
- val.lo = (val.lo >>> 7 | val.hi << 25) >>> 0;
- val.hi >>>= 7;
- }
- while (val.lo > 127) {
- buf[pos++] = val.lo & 127 | 128;
- val.lo = val.lo >>> 7;
- }
- buf[pos++] = val.lo;
-}
-
-/**
- * Writes an unsigned 64 bit value as a varint.
- * @param {Long|number|string} value Value to write
- * @returns {Writer} `this`
- * @throws {TypeError} If `value` is a string and no long library is present.
- */
-Writer.prototype.uint64 = function write_uint64(value) {
- var bits = LongBits.from(value);
- return this._push(writeVarint64, bits.length(), bits);
-};
-
-/**
- * Writes a signed 64 bit value as a varint.
- * @function
- * @param {Long|number|string} value Value to write
- * @returns {Writer} `this`
- * @throws {TypeError} If `value` is a string and no long library is present.
- */
-Writer.prototype.int64 = Writer.prototype.uint64;
-
-/**
- * Writes a signed 64 bit value as a varint, zig-zag encoded.
- * @param {Long|number|string} value Value to write
- * @returns {Writer} `this`
- * @throws {TypeError} If `value` is a string and no long library is present.
- */
-Writer.prototype.sint64 = function write_sint64(value) {
- var bits = LongBits.from(value).zzEncode();
- return this._push(writeVarint64, bits.length(), bits);
-};
-
-/**
- * Writes a boolish value as a varint.
- * @param {boolean} value Value to write
- * @returns {Writer} `this`
- */
-Writer.prototype.bool = function write_bool(value) {
- return this._push(writeByte, 1, value ? 1 : 0);
-};
-
-function writeFixed32(val, buf, pos) {
- buf[pos ] = val & 255;
- buf[pos + 1] = val >>> 8 & 255;
- buf[pos + 2] = val >>> 16 & 255;
- buf[pos + 3] = val >>> 24;
-}
-
-/**
- * Writes an unsigned 32 bit value as fixed 32 bits.
- * @param {number} value Value to write
- * @returns {Writer} `this`
- */
-Writer.prototype.fixed32 = function write_fixed32(value) {
- return this._push(writeFixed32, 4, value >>> 0);
-};
-
-/**
- * Writes a signed 32 bit value as fixed 32 bits.
- * @function
- * @param {number} value Value to write
- * @returns {Writer} `this`
- */
-Writer.prototype.sfixed32 = Writer.prototype.fixed32;
-
-/**
- * Writes an unsigned 64 bit value as fixed 64 bits.
- * @param {Long|number|string} value Value to write
- * @returns {Writer} `this`
- * @throws {TypeError} If `value` is a string and no long library is present.
- */
-Writer.prototype.fixed64 = function write_fixed64(value) {
- var bits = LongBits.from(value);
- return this._push(writeFixed32, 4, bits.lo)._push(writeFixed32, 4, bits.hi);
-};
-
-/**
- * Writes a signed 64 bit value as fixed 64 bits.
- * @function
- * @param {Long|number|string} value Value to write
- * @returns {Writer} `this`
- * @throws {TypeError} If `value` is a string and no long library is present.
- */
-Writer.prototype.sfixed64 = Writer.prototype.fixed64;
-
-/**
- * Writes a float (32 bit).
- * @function
- * @param {number} value Value to write
- * @returns {Writer} `this`
- */
-Writer.prototype.float = function write_float(value) {
- return this._push(util.float.writeFloatLE, 4, value);
-};
-
-/**
- * Writes a double (64 bit float).
- * @function
- * @param {number} value Value to write
- * @returns {Writer} `this`
- */
-Writer.prototype.double = function write_double(value) {
- return this._push(util.float.writeDoubleLE, 8, value);
-};
-
-var writeBytes = util.Array.prototype.set
- ? function writeBytes_set(val, buf, pos) {
- buf.set(val, pos); // also works for plain array values
- }
- /* istanbul ignore next */
- : function writeBytes_for(val, buf, pos) {
- for (var i = 0; i < val.length; ++i)
- buf[pos + i] = val[i];
- };
-
-/**
- * Writes a sequence of bytes.
- * @param {Uint8Array|string} value Buffer or base64 encoded string to write
- * @returns {Writer} `this`
- */
-Writer.prototype.bytes = function write_bytes(value) {
- var len = value.length >>> 0;
- if (!len)
- return this._push(writeByte, 1, 0);
- if (util.isString(value)) {
- var buf = Writer.alloc(len = base64.length(value));
- base64.decode(value, buf, 0);
- value = buf;
- }
- return this.uint32(len)._push(writeBytes, len, value);
-};
-
-/**
- * Writes a string.
- * @param {string} value Value to write
- * @returns {Writer} `this`
- */
-Writer.prototype.string = function write_string(value) {
- var len = utf8.length(value);
- return len
- ? this.uint32(len)._push(utf8.write, len, value)
- : this._push(writeByte, 1, 0);
-};
-
-/**
- * Forks this writer's state by pushing it to a stack.
- * Calling {@link Writer#reset|reset} or {@link Writer#ldelim|ldelim} resets the writer to the previous state.
- * @returns {Writer} `this`
- */
-Writer.prototype.fork = function fork() {
- this.states = new State(this);
- this.head = this.tail = new Op(noop, 0, 0);
- this.len = 0;
- return this;
-};
-
-/**
- * Resets this instance to the last state.
- * @returns {Writer} `this`
- */
-Writer.prototype.reset = function reset() {
- if (this.states) {
- this.head = this.states.head;
- this.tail = this.states.tail;
- this.len = this.states.len;
- this.states = this.states.next;
- } else {
- this.head = this.tail = new Op(noop, 0, 0);
- this.len = 0;
- }
- return this;
-};
-
-/**
- * Resets to the last state and appends the fork state's current write length as a varint followed by its operations.
- * @returns {Writer} `this`
- */
-Writer.prototype.ldelim = function ldelim() {
- var head = this.head,
- tail = this.tail,
- len = this.len;
- this.reset().uint32(len);
- if (len) {
- this.tail.next = head.next; // skip noop
- this.tail = tail;
- this.len += len;
- }
- return this;
-};
-
-/**
- * Finishes the write operation.
- * @returns {Uint8Array} Finished buffer
- */
-Writer.prototype.finish = function finish() {
- var head = this.head.next, // skip noop
- buf = this.constructor.alloc(this.len),
- pos = 0;
- while (head) {
- head.fn(head.val, buf, pos);
- pos += head.len;
- head = head.next;
- }
- // this.head = this.tail = null;
- return buf;
-};
-
-Writer._configure = function(BufferWriter_) {
- BufferWriter = BufferWriter_;
- Writer.create = create();
- BufferWriter._configure();
-};