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path: root/Reusable Scenes/torch.tscn
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[gd_scene load_steps=7 format=3 uid="uid://cmimydllnd6ny"]

[ext_resource type="Texture2D" uid="uid://ddxbrkfa7i5n" path="res://Assets/Visuals/hexagon.png" id="1_ai0p8"]
[ext_resource type="Texture2D" uid="uid://d3plfj75jmmyu" path="res://Assets/Visuals/isostri.png" id="2_i33rf"]

[sub_resource type="Gradient" id="Gradient_34bfm"]
offsets = PackedFloat32Array(0)
colors = PackedColorArray(0.44, 0.34078, 0.2948, 1)

[sub_resource type="GradientTexture1D" id="GradientTexture1D_ovrsl"]
gradient = SubResource("Gradient_34bfm")

[sub_resource type="Gradient" id="Gradient_gnif3"]
colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1)

[sub_resource type="GradientTexture2D" id="GradientTexture2D_ai0p8"]
gradient = SubResource("Gradient_gnif3")
fill = 1
fill_from = Vector2(0.5, 0.5)
fill_to = Vector2(0.9, 0.2)
metadata/_snap_enabled = true

[node name="Torch" type="Node2D"]

[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(0.259716, -51.4739)
scale = Vector2(0.0664067, 101.938)
texture = SubResource("GradientTexture1D_ovrsl")

[node name="Hexagon" type="Sprite2D" parent="."]
modulate = Color(1, 0.441, 0.22, 1)
light_mask = 2
position = Vector2(-1.7404, -115.474)
scale = Vector2(0.0440846, 0.0470261)
texture = ExtResource("1_ai0p8")

[node name="Hexagon2" type="Sprite2D" parent="."]
modulate = Color(1, 0.792, 0.22, 1)
light_mask = 2
position = Vector2(-1.74028, -119.474)
scale = Vector2(0.0327629, 0.0317369)
texture = ExtResource("2_i33rf")

[node name="PointLight2D" type="PointLight2D" parent="."]
position = Vector2(2.25972, -114.474)
scale = Vector2(7.85187, 8.79769)
color = Color(0.980853, 0.476805, 0, 1)
energy = 1.76
texture = SubResource("GradientTexture2D_ai0p8")