[gd_scene load_steps=7 format=3 uid="uid://cmimydllnd6ny"] [ext_resource type="Texture2D" uid="uid://ddxbrkfa7i5n" path="res://Assets/Visuals/hexagon.png" id="1_ai0p8"] [ext_resource type="Texture2D" uid="uid://d3plfj75jmmyu" path="res://Assets/Visuals/isostri.png" id="2_i33rf"] [sub_resource type="Gradient" id="Gradient_34bfm"] offsets = PackedFloat32Array(0) colors = PackedColorArray(0.44, 0.34078, 0.2948, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_ovrsl"] gradient = SubResource("Gradient_34bfm") [sub_resource type="Gradient" id="Gradient_gnif3"] colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1) [sub_resource type="GradientTexture2D" id="GradientTexture2D_ai0p8"] gradient = SubResource("Gradient_gnif3") fill = 1 fill_from = Vector2(0.5, 0.5) fill_to = Vector2(0.9, 0.2) metadata/_snap_enabled = true [node name="Torch" type="Node2D"] [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(0.259716, -51.4739) scale = Vector2(0.0664067, 101.938) texture = SubResource("GradientTexture1D_ovrsl") [node name="Hexagon" type="Sprite2D" parent="."] modulate = Color(1, 0.441, 0.22, 1) light_mask = 2 position = Vector2(-1.7404, -115.474) scale = Vector2(0.0440846, 0.0470261) texture = ExtResource("1_ai0p8") [node name="Hexagon2" type="Sprite2D" parent="."] modulate = Color(1, 0.792, 0.22, 1) light_mask = 2 position = Vector2(-1.74028, -119.474) scale = Vector2(0.0327629, 0.0317369) texture = ExtResource("2_i33rf") [node name="PointLight2D" type="PointLight2D" parent="."] position = Vector2(2.25972, -114.474) scale = Vector2(7.85187, 8.79769) color = Color(0.980853, 0.476805, 0, 1) energy = 1.76 texture = SubResource("GradientTexture2D_ai0p8")