[gd_scene load_steps=2 format=3 uid="uid://cnyxp6p68vtv7"] [ext_resource type="Texture2D" uid="uid://dc1dirxeqtb14" path="res://Assets/Visuals/mask2.svg" id="1_0r3qt"] [node name="SpiritMask" type="Node2D"] [node name="Mask2" type="Sprite2D" parent="."] scale = Vector2(0.0315916, 0.0315916) texture = ExtResource("1_0r3qt") [node name="Cooldown" type="Timer" parent="."] [connection signal="timeout" from="Cooldown" to="." method="_on_cooldown_timeout"]