[gd_scene load_steps=17 format=3 uid="uid://s27nyuw0bl5a"] [ext_resource type="Script" uid="uid://c5warxls18mds" path="res://Scripts/Entity.gd" id="1_wgldt"] [ext_resource type="Script" uid="uid://cahhmhibcdjcd" path="res://Scripts/Enemy AI/JungleAI.gd" id="2_8a6jk"] [ext_resource type="Texture2D" uid="uid://d3plfj75jmmyu" path="res://Assets/Visuals/isostri.png" id="3_oyvi1"] [ext_resource type="Texture2D" uid="uid://ddxbrkfa7i5n" path="res://Assets/Visuals/hexagon.png" id="4_b2uf7"] [ext_resource type="PackedScene" uid="uid://ccij302qcrvo1" path="res://Reusable Scenes/Masks/grapple_mask.tscn" id="5_wyw0d"] [ext_resource type="Script" uid="uid://bfmc8st4ss7om" path="res://Scripts/Weapons/Bow.gd" id="6_8a6jk"] [ext_resource type="PackedScene" uid="uid://dxemwyiy4it0g" path="res://Reusable Scenes/Projectiles/projectile_blowpipe.tscn" id="7_eb30r"] [sub_resource type="CircleShape2D" id="CircleShape2D_twxkf"] radius = 722.224 [sub_resource type="Gradient" id="Gradient_wyw0d"] offsets = PackedFloat32Array(1) colors = PackedColorArray(0.299315, 0.19351, 0.158235, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_8a6jk"] gradient = SubResource("Gradient_wyw0d") width = 26 [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_h27ao"] radius = 13.0 height = 80.0 [sub_resource type="Animation" id="Animation_h27ao"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("SpriteGroup/Foot2:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(9, 27)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("SpriteGroup/Foot:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(-9, 27)] } [sub_resource type="Animation" id="Animation_uu6qt"] resource_name = "walk" length = 0.8 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("SpriteGroup/Foot2:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.400847, 0.4759, 0.560019, 0.626686, 0.726686, 0.8), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), "update": 0, "values": [Vector2(9, 27), Vector2(-9, 27), Vector2(-6, 25), Vector2(-3, 24), Vector2(2, 24), Vector2(6, 26), Vector2(9, 27)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("SpriteGroup/Foot:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.0666667, 0.166667, 0.233333, 0.333333, 0.4, 0.8), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1), "update": 0, "values": [Vector2(-9, 27), Vector2(-6, 25), Vector2(-3, 24), Vector2(2, 24), Vector2(6, 26), Vector2(9, 27), Vector2(-9, 27)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_twxkf"] _data = { &"RESET": SubResource("Animation_h27ao"), &"walk": SubResource("Animation_uu6qt") } [sub_resource type="Gradient" id="Gradient_8a6jk"] offsets = PackedFloat32Array(1) colors = PackedColorArray(0.479943, 0.67, 0.1742, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_eb30r"] gradient = SubResource("Gradient_8a6jk") width = 26 [node name="EnemyPewPew" type="RigidBody2D"] collision_layer = 49152 collision_mask = 49153 lock_rotation = true script = ExtResource("1_wgldt") max_health = 20 [node name="EnemyJungleAI" type="Node" parent="." node_paths=PackedStringArray("weapon", "pivot", "sprite")] script = ExtResource("2_8a6jk") weapon = NodePath("../HandPivot/Node2D/Blowpipe") pivot = NodePath("../HandPivot") sprite = NodePath("../SpriteGroup") [node name="AttackCooldown" type="Timer" parent="EnemyJungleAI"] wait_time = 3.0 [node name="DetectArea" type="Area2D" parent="."] collision_layer = 3 collision_mask = 3 collision_priority = 2.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="DetectArea"] shape = SubResource("CircleShape2D_twxkf") [node name="SpriteGroup" type="Node2D" parent="."] [node name="Foot" type="Sprite2D" parent="SpriteGroup"] position = Vector2(-9, 27) rotation = 3.14159 scale = Vector2(0.58, 7.46) texture = SubResource("GradientTexture1D_8a6jk") [node name="Foot2" type="Sprite2D" parent="SpriteGroup"] position = Vector2(9, 27) rotation = 3.14159 scale = Vector2(0.58, 7.46) texture = SubResource("GradientTexture1D_8a6jk") [node name="Sprite2D" type="Sprite2D" parent="SpriteGroup"] modulate = Color(0.40565, 0.61, 0.2013, 1) position = Vector2(0, -1) scale = Vector2(0.0406463, -0.0390693) texture = ExtResource("3_oyvi1") [node name="Sprite2D2" type="Sprite2D" parent="SpriteGroup"] modulate = Color(0.46, 0.3611, 0.322, 1) position = Vector2(0, -41.776) rotation = 3.14159 scale = Vector2(0.0277332, 0.0277332) texture = ExtResource("4_b2uf7") [node name="GrappleMask" parent="SpriteGroup" instance=ExtResource("5_wyw0d")] process_mode = 4 position = Vector2(5, -41.776) scale = Vector2(0.886033, 0.886033) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, -9.44) shape = SubResource("CapsuleShape2D_h27ao") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_twxkf") } [node name="HandPivot" type="Node2D" parent="."] position = Vector2(6, -37) rotation = 3.15381 [node name="Node2D" type="Node2D" parent="HandPivot"] [node name="Blowpipe" type="Node2D" parent="HandPivot/Node2D"] rotation = 1.23375 script = ExtResource("6_8a6jk") arrow = ExtResource("7_eb30r") speed = 3000.0 [node name="Blowpipe" type="Sprite2D" parent="HandPivot/Node2D/Blowpipe"] position = Vector2(23.7122, 8.17715) rotation = 1.90784 scale = Vector2(0.143513, -51.7945) texture = SubResource("GradientTexture1D_eb30r") [node name="Blowpipe2" type="Sprite2D" parent="HandPivot/Node2D/Blowpipe"] modulate = Color(0.80687, 0.80687, 0.80687, 1) position = Vector2(23.2316, 9.20714) rotation = 1.90784 scale = Vector2(0.0541076, -52.0008) texture = SubResource("GradientTexture1D_eb30r") [node name="Sprite2D2" type="Sprite2D" parent="HandPivot"] modulate = Color(0.46, 0.3611, 0.322, 1) position = Vector2(0, 30.32) rotation = 3.14159 scale = Vector2(0.011008, 0.0118146) texture = ExtResource("4_b2uf7") [connection signal="timeout" from="EnemyJungleAI/AttackCooldown" to="EnemyJungleAI" method="_on_attack_cooldown_timeout"] [connection signal="body_entered" from="DetectArea" to="EnemyJungleAI" method="_on_detect_area_body_entered"]