From 4bdc7d835dc6d124b3215990730fc3fede9a6402 Mon Sep 17 00:00:00 2001 From: altaf-creator Date: Mon, 15 Apr 2024 17:57:54 +0700 Subject: i think i forgot to commit Version 3. accidentally left debug GameLoop.turns value to 2 instead of 10. fixed it --- Levels/game.tscn | 2 +- export_presets.cfg | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Levels/game.tscn b/Levels/game.tscn index 8f54ce9..a907573 100644 --- a/Levels/game.tscn +++ b/Levels/game.tscn @@ -220,7 +220,7 @@ max_nodes = 90 [node name="GameLoop" type="Node" parent="." node_paths=PackedStringArray("label", "turn_label", "win_control", "anim", "anim_label")] script = ExtResource("3_u7xnc") -turns = 2 +turns = 10 label = NodePath("../Control/HBoxContainer/Label") turn_label = NodePath("../Control/TurnLabel") level = "res://Levels/game.tscn" diff --git a/export_presets.cfg b/export_presets.cfg index ab14181..ff72f6f 100644 --- a/export_presets.cfg +++ b/export_presets.cfg @@ -8,7 +8,7 @@ custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" -export_path="../../Godot Builds/Ludum Dare 55/index.html" +export_path="../../Godot Builds/Ludum Dare 55/Web/index.html" encryption_include_filters="" encryption_exclude_filters="" encrypt_pck=false -- cgit v1.2.3