From 24f5e910dd8f575adc483f768422ab51fdf905cc Mon Sep 17 00:00:00 2001 From: altaf-creator Date: Sat, 13 Apr 2024 14:55:31 +0700 Subject: Initial commit. Exists: NumberNode, Player, dragging and dropping, joining NumberNodes --- .gitattributes | 2 ++ .gitignore | 4 +++ Levels/game.tscn | 71 ++++++++++++++++++++++++++++++++++++++++ Reusable Scenes/number_node.tscn | 65 ++++++++++++++++++++++++++++++++++++ Scripts/Generator.gd | 10 ++++++ Scripts/GlobalVariables.gd | 6 ++++ Scripts/NumberArea.gd | 20 +++++++++++ Scripts/NumberNode.gd | 66 +++++++++++++++++++++++++++++++++++++ Scripts/Player.gd | 39 ++++++++++++++++++++++ Scripts/Test.gd | 6 ++++ icon.svg | 1 + icon.svg.import | 37 +++++++++++++++++++++ project.godot | 32 ++++++++++++++++++ 13 files changed, 359 insertions(+) create mode 100644 .gitattributes create mode 100644 .gitignore create mode 100644 Levels/game.tscn create mode 100644 Reusable Scenes/number_node.tscn create mode 100644 Scripts/Generator.gd create mode 100644 Scripts/GlobalVariables.gd create mode 100644 Scripts/NumberArea.gd create mode 100644 Scripts/NumberNode.gd create mode 100644 Scripts/Player.gd create mode 100644 Scripts/Test.gd create mode 100644 icon.svg create mode 100644 icon.svg.import create mode 100644 project.godot diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..2010dea --- /dev/null +++ b/.gitignore @@ -0,0 +1,4 @@ +# Godot 4+ specific ignores +.godot/ + +Meta/ diff --git a/Levels/game.tscn b/Levels/game.tscn new file mode 100644 index 0000000..66640f9 --- /dev/null +++ b/Levels/game.tscn @@ -0,0 +1,71 @@ +[gd_scene load_steps=4 format=3 uid="uid://rd1m2fu22g1s"] + +[ext_resource type="PackedScene" uid="uid://ccvoi0qmvlxmj" path="res://Reusable Scenes/number_node.tscn" id="1_j877y"] +[ext_resource type="Script" path="res://Scripts/Player.gd" id="3_j3fp5"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_ludyn"] +size = Vector2(38, 38) + +[node name="MainNode2D" type="Node2D"] +position = Vector2(162, 105) + +[node name="Player" parent="." instance=ExtResource("1_j877y")] +position = Vector2(393, 42) +do_scanning = false +color = Color(0, 0.329412, 0, 1) + +[node name="Player" type="Node" parent="Player" node_paths=PackedStringArray("line")] +script = ExtResource("3_j3fp5") +max_distance = 300.0 +line = NodePath("../Line2D") + +[node name="PlayerArea2D" type="Area2D" parent="Player"] + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Player/PlayerArea2D"] +shape = SubResource("RectangleShape2D_ludyn") + +[node name="Line2D" type="Line2D" parent="Player"] +z_index = -1 +points = PackedVector2Array(0, 0, 100, 0) +width = 20.0 +default_color = Color(0, 0, 0, 1) +begin_cap_mode = 2 +end_cap_mode = 2 + +[node name="NumberNode" parent="." instance=ExtResource("1_j877y")] +position = Vector2(-4, 82) +value = 5 + +[node name="NumberNode2" parent="." instance=ExtResource("1_j877y")] +position = Vector2(248, 474) +value = 10 + +[node name="NumberNode3" parent="." instance=ExtResource("1_j877y")] +position = Vector2(753, 59) +value = 100 + +[node name="NumberNode4" parent="." instance=ExtResource("1_j877y")] +position = Vector2(360, 241) + +[node name="NumberNode5" parent="." instance=ExtResource("1_j877y")] +position = Vector2(620, 280) + +[node name="NumberNode6" parent="." instance=ExtResource("1_j877y")] +position = Vector2(50, 338) + +[node name="NumberNode7" parent="." instance=ExtResource("1_j877y")] +position = Vector2(260, -4) + +[node name="NumberNode8" parent="." instance=ExtResource("1_j877y")] +position = Vector2(994, 4) +value = 5 +modifier = 2 +modifier_operation = 4 + +[node name="NumberNode9" parent="." instance=ExtResource("1_j877y")] +position = Vector2(639, 476) +value = 5 + +[node name="Node" type="Node" parent="."] + +[connection signal="input_event" from="Player/PlayerArea2D" to="Player/Player" method="_on_player_area_2d_input_event"] diff --git a/Reusable Scenes/number_node.tscn b/Reusable Scenes/number_node.tscn new file mode 100644 index 0000000..7ab9497 --- /dev/null +++ b/Reusable Scenes/number_node.tscn @@ -0,0 +1,65 @@ +[gd_scene load_steps=5 format=3 uid="uid://ccvoi0qmvlxmj"] + +[ext_resource type="Script" path="res://Scripts/NumberNode.gd" id="1_7p1bu"] +[ext_resource type="Texture2D" uid="uid://cckv0u0uvmp6p" path="res://icon.svg" id="2_d46p4"] +[ext_resource type="Script" path="res://Scripts/NumberArea.gd" id="3_2viuw"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_ld6aj"] +size = Vector2(66, 66) + +[node name="NumberNode" type="Node2D" node_paths=PackedStringArray("label", "label_modifier", "sprite", "sprite_modifier")] +script = ExtResource("1_7p1bu") +label = NodePath("Label") +label_modifier = NodePath("Label2") +sprite = NodePath("Sprite2D") +sprite_modifier = NodePath("Sprite2D2") + +[node name="Sprite2D" type="Sprite2D" parent="."] +modulate = Color(0, 0, 0, 1) +scale = Vector2(0.3, 0.3) +texture = ExtResource("2_d46p4") + +[node name="Sprite2D2" type="Sprite2D" parent="."] +modulate = Color(1, 0, 0, 1) +position = Vector2(19, -17) +scale = Vector2(0.26, 0.11) +texture = ExtResource("2_d46p4") + +[node name="Label" type="Label" parent="."] +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -20.0 +offset_top = -19.0 +offset_right = 20.0 +offset_bottom = 19.0 +grow_horizontal = 2 +grow_vertical = 2 +text = "X" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Label2" type="Label" parent="."] +anchors_preset = 2 +anchor_top = 1.0 +anchor_bottom = 1.0 +offset_left = 3.0 +offset_top = -24.0 +offset_right = 35.0 +offset_bottom = -10.0 +grow_vertical = 0 +theme_override_font_sizes/font_size = 10 +text = "X" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Area2D" type="Area2D" parent="."] +script = ExtResource("3_2viuw") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] +shape = SubResource("RectangleShape2D_ld6aj") + +[connection signal="mouse_entered" from="Area2D" to="Area2D" method="_on_mouse_entered"] +[connection signal="mouse_exited" from="Area2D" to="Area2D" method="_on_mouse_exited"] diff --git a/Scripts/Generator.gd b/Scripts/Generator.gd new file mode 100644 index 0000000..cb46eff --- /dev/null +++ b/Scripts/Generator.gd @@ -0,0 +1,10 @@ +extends Node +class_name Generator + +@export var numbernode : NumberNode + +func _ready(): + pass # Replace with function body. + +func generate(): + pass diff --git a/Scripts/GlobalVariables.gd b/Scripts/GlobalVariables.gd new file mode 100644 index 0000000..6a77bc6 --- /dev/null +++ b/Scripts/GlobalVariables.gd @@ -0,0 +1,6 @@ +extends Node + +## When player is dragging to find other [NumberNodes] +var is_snapping : bool = false +## Player, please assign yourself here at _ready(): +var player : Player diff --git a/Scripts/NumberArea.gd b/Scripts/NumberArea.gd new file mode 100644 index 0000000..443fada --- /dev/null +++ b/Scripts/NumberArea.gd @@ -0,0 +1,20 @@ +extends Area2D + +var parent : NumberNode + +func _ready(): + parent = $".." + +func _on_mouse_entered(): + if !parent.do_scanning: + return + + if GlobalVariables.is_snapping && GlobalVariables.player.legal: + GlobalVariables.player.target = parent + +func _on_mouse_exited(): + if !parent.do_scanning: + return + + if GlobalVariables.is_snapping: + GlobalVariables.player.target = null diff --git a/Scripts/NumberNode.gd b/Scripts/NumberNode.gd new file mode 100644 index 0000000..ca80530 --- /dev/null +++ b/Scripts/NumberNode.gd @@ -0,0 +1,66 @@ +extends Node2D +class_name NumberNode + +@export_group("Values") +@export var value : int +@export var modifier : int +enum Operations { + NONE, + ADDITION, + SUBTRACTION, + MULTIPLICATION, + DIVISION, +} +@export var modifier_operation : Operations +## Scan for mouse as a target. Uncheck if player / AI. +@export var do_scanning : bool = true + +@export_group("Visuals") +@export_subgroup("Visual Nodes") +@export var label : Label +@export var label_modifier : Label +@export var sprite : Sprite2D +@export var sprite_modifier : Sprite2D +@export_subgroup("Visual Values") +@export var color : Color = Color.BLACK +@export var min_scale : float +@export var max_scale : float + +func _ready(): + update_visuals() + +func _process(_delta): + pass + +func join_from(node : NumberNode): + node.value += self.value + + if self.modifier_operation == Operations.ADDITION: + node.value += self.modifier + if self.modifier_operation == Operations.SUBTRACTION: + node.value -= self.modifier + if self.modifier_operation == Operations.MULTIPLICATION: + node.value = node.value * self.modifier + if self.modifier_operation == Operations.DIVISION: + node.value = roundi(float(node.value) / float(self.modifier)) + + node.position = self.position + node.update_visuals() + + queue_free() + +func update_visuals(): + label.text = str(self.value) + sprite.modulate = color + + if self.modifier_operation == Operations.ADDITION: + label_modifier.text = "+ " + str(self.modifier) + if self.modifier_operation == Operations.SUBTRACTION: + label_modifier.text = "- " + str(self.modifier) + if self.modifier_operation == Operations.MULTIPLICATION: + label_modifier.text = "× " + str(self.modifier) + if self.modifier_operation == Operations.DIVISION: + label_modifier.text = "÷ " + str(self.modifier) + if self.modifier_operation == Operations.NONE: + sprite_modifier.visible = false + label_modifier.visible = false diff --git a/Scripts/Player.gd b/Scripts/Player.gd new file mode 100644 index 0000000..e422ba8 --- /dev/null +++ b/Scripts/Player.gd @@ -0,0 +1,39 @@ +extends Node +class_name Player + +@export var max_distance : float +@export var line : Line2D +var target : NumberNode +var legal : bool + +func _ready(): + GlobalVariables.player = self + +func _input(event): + if GlobalVariables.is_snapping: + var target_pos = (line.global_position - get_viewport().get_mouse_position()) + var dist = sqrt(abs(target_pos.x) * abs(target_pos.x) + abs(target_pos.y) * abs(target_pos.y)) + + if dist > max_distance: + legal = false + else: + legal = true + + line.points[1] = Vector2(clampf(dist, 0, self.max_distance), 0) + line.rotation = atan2(target_pos.y, target_pos.x) - deg_to_rad(180) + + if event is InputEventMouseButton && !event.pressed: + GlobalVariables.is_snapping = false + + if target != null: + target.join_from($"..") + + line.points[1] = Vector2.ZERO + + if target != null: + line.rotation = 0 + line.points[1] = -(line.global_position - target.global_position) + +func _on_player_area_2d_input_event(_viewport : Node, event : InputEvent, _shape_idx : int): + if event is InputEventMouseButton && event.pressed: + GlobalVariables.is_snapping = true diff --git a/Scripts/Test.gd b/Scripts/Test.gd new file mode 100644 index 0000000..b71b53a --- /dev/null +++ b/Scripts/Test.gd @@ -0,0 +1,6 @@ +extends Node + +@export var target : NumberNode + +func _ready(): + target.join_from($"..") diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..b370ceb --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..7e09902 --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cckv0u0uvmp6p" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..0971d0a --- /dev/null +++ b/project.godot @@ -0,0 +1,32 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="Ludum Dare 55" +run/main_scene="res://Levels/game.tscn" +config/features=PackedStringArray("4.2", "GL Compatibility") +config/icon="res://icon.svg" + +[autoload] + +GlobalVariables="*res://Scripts/GlobalVariables.gd" + +[display] + +window/size/viewport_width=1280 +window/size/viewport_height=720 +window/size/mode=3 +window/stretch/mode="canvas_items" + +[rendering] + +renderer/rendering_method="gl_compatibility" +renderer/rendering_method.mobile="gl_compatibility" -- cgit v1.2.3